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New Panzer IV

Lemonater47

Grizzled Veteran
Sep 25, 2014
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Spoiler!


Pretty ain't it.

Problem. Nobody has a clue who actually made this.

Besker Mando Has had this sitting around for a while. A full package. And he has done some work getting it to work. Only he can't even remember how he got his hands on it. He's 90% sure it came from the vehicle mod team. As such I have contacted many ex members of the team to see if they know anything about it. But he says if it didn't These armour skirts were made by tripwire but never implemented. So I ask tripwire, did you make this? Would make things a lot easier.

Besker Mando has also said he can code it if we want him to. Though I'm sure commander Shepard might want to since he runs out of things to code. It even animates with the Master animations. However not with the death animations. It sorta sinks 3 feet and all the hatches fall off. Didn't come with textures but it is UV mapped to somewhere.

We could even make it a proper Ausf H variant. As that's apparently what its attempting to be, package is called that. It isn't an Ausf H at all its just the vanilla tank with armoured skirts. But It's a case of removing 4 side vision slits. The drivers, Gunners, MG gunners and loaders one. Which is really really simple on the exterior because of the way It's modeled and UV mapped its literally a case of removing some polys and brightening up the window parts of the texture file. Since those vision slits are pretty much meshes glued onto it. On the interior its a bit harder since there are actual holes where the windows are so you can see through to the outside world obviously. But I know some people who could manage to get around that. 2 static meshes. Hell whoever made those skirts edited the interior bits as well. So when you stick your head out you see the skirts.


But of course we need to figure out who made it first.
 
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Lemonater47

Grizzled Veteran
Sep 25, 2014
2,367
139
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Found out who made it. Cpt-praxis 100% did. Scum said he did so I did a bit of research and confirmed it.

PMed blitzkrieg bob. Man behind the vehicle mod. He was a bit shocked to find that this model was floating around. Random person apparently extracted it from somewhere. Along with many other vehicle mod assets and the mutator itself. However that doesn't work. Blitzkrieg bob doesn't know about the rest. I don't want to shock him even more at this time. As he was rather reluctant about the whole thing becuase of the fact that we just had the models already. But that was because he was concerned about the interests of the original creators. And as far as I am concerned the words of the original creator will outweigh blitzkrieg bob. Hopefully he can cooperate with future communication. Due to the fact nobody means any harm.

I have PM'ed Praxis just 10 minutes ago and am waiting for a reply. If anyone knows another way of contacting Cpt Praxis let me know.
 

nymets1104

Active member
Dec 18, 2012
2,433
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USA
So is the entire model new or just the side armor? I am betting that Dragon88 or even Postamenos could probably make something similar if its just the side armor and skirts.

Or just extract skeletal mesh from game and attach skirting?
 

Lemonater47

Grizzled Veteran
Sep 25, 2014
2,367
139
63
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So is the entire model new or just the side armor? I am betting that Dragon88 or even Postamenos could probably make something similar if its just the side armor and skirts.

Or just extract skeletal mesh from game and attach skirting?
Apparently the turret and gun are new. Don't look new to me. So Just skirts.

[url]http://forums.tripwireinteractive.co...6&d=1389256919[/URL]
[url]http://forums.tripwireinteractive.co...4&d=1370349402[/URL]
[url]http://forums.tripwireinteractive.co...3&d=1370349402[/URL]
[url]http://forums.tripwireinteractive.co...5&d=1389256919[/URL]

Screenshots of it though. Textured. However I only have broken completely white textures. Hopefully praxis still has those textures from 2 and a half years ago lol.

If we get a no we can get someone else to do it maybe. As it's not terribly hard to even set up. Making the armour work as armour and having things collide with it.