Today I've released a set of new mutator releases. Three of those mutators are already existing mutators with some bug fixes or minor added functionality. However one is new. This is the list with mutators:
- ServerEx (new)
http://forums.tripwireinteractive.com/showthread.php?t=84401
New mutator that allows a server admin to:- Instantly swap the complete both teams to the other side. This can be handy during clan matches where the both teams quickly need to swap sides.
- Instantly swapping a single player to the other team.
- Feature to automatically change to the next map in case the server is empty for more than a configurable time.
(Requested and tested by Major Day)
- BotDetonator
http://forums.tripwireinteractive.com/showthread.php?t=76273- The kick bots vote didn't work if the minimum required player count for voting was set to any value lower than 64.
(Reported by Blitzk.-Bob and omniconsumer) - Added a none linear behavior to the number of bots that would leave if a player joins. Now a ratio can be added that will make more bots to leave if the number of players increases.
(Partly based on a suggestion made by -=THOR=-)
- The kick bots vote didn't work if the minimum required player count for voting was set to any value lower than 64.
- ReservedSlots
http://forums.tripwireinteractive.com/showthread.php?t=76014- Rebuild to be compatible with the updated ColoredChat mutator.
- ColoredChat
http://forums.tripwireinteractive.com/showthread.php?t=83309- The settings validation function wasn't called. This allowed players to use ridiculous font scaling and with that they could even hide all server messages.
(Reported by -=THOR=-) - Team orders weren't displayed in color.
- The settings validation function wasn't called. This allowed players to use ridiculous font scaling and with that they could even hide all server messages.