Soo, as we all know, killing things is not the only thing to do during a Killing Floor match, you can help your team a LOT by welding a door or healing teammates
Also, the killing count from the scoreboard many times doesn't reflect the impact of the player on the game. Like a sharpshooter with 60 kills against a commando with 400. But the sharp killed almost exclusively Scrakes and big zeds, against commando's minor zeds but higher score, you know where I want to go by now, don't you?
It would be awesome to have a detailed post-game analysis, like in Battlefield series... Unfortunately I couldn't find any post-match image from battlefield, but whoever played it, knows: It's awesome.
I've made a ****ty image to explain the concept:
What do you guys think? Any suggestion for Badges?
PS: Maybe we could make like a ranking system... The server saves the player's badges based on his GlobalID, and he can be rewarded from 0 to 6 stars in one game, based in his stats during the current match, when we press "TAB" in a game we see stars next to his name, that would be his median ranking, therefore we would know beforehand if the player is good or no
PS 2: Curious Fact - While googling to make this topic, I searched "Battlefield After Match", and got a DLC named "Battlefield 3: Aftermatch". After that I tried "Battlefield Screen End Game", to see an expansion named "Battlefield 3: End Game", lol.
Also, the killing count from the scoreboard many times doesn't reflect the impact of the player on the game. Like a sharpshooter with 60 kills against a commando with 400. But the sharp killed almost exclusively Scrakes and big zeds, against commando's minor zeds but higher score, you know where I want to go by now, don't you?
It would be awesome to have a detailed post-game analysis, like in Battlefield series... Unfortunately I couldn't find any post-match image from battlefield, but whoever played it, knows: It's awesome.
I've made a ****ty image to explain the concept:
What do you guys think? Any suggestion for Badges?
PS: Maybe we could make like a ranking system... The server saves the player's badges based on his GlobalID, and he can be rewarded from 0 to 6 stars in one game, based in his stats during the current match, when we press "TAB" in a game we see stars next to his name, that would be his median ranking, therefore we would know beforehand if the player is good or no
PS 2: Curious Fact - While googling to make this topic, I searched "Battlefield After Match", and got a DLC named "Battlefield 3: Aftermatch". After that I tried "Battlefield Screen End Game", to see an expansion named "Battlefield 3: End Game", lol.
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