Medic Perk: 30% less recoil *ALL WEAPONS*
Why? Because:
"Medics have steady hands!"
--------------------------------------------
Why 30%? Because Commandos only get 40% less recoil and I don't want Medics doing a better job with another perk's own weapons, even if the damage is less.
So, in a way, it makes sense.
In the terms of balance, Medic still doesn't have any damage boost, but a skilled player could make good use of the universal recoil reduction.
(The 30% less recoil is only after you reach level 5 or 6 medic, it would slowly increase like everything else)
Why? Because:
"Medics have steady hands!"
--------------------------------------------
Why 30%? Because Commandos only get 40% less recoil and I don't want Medics doing a better job with another perk's own weapons, even if the damage is less.
So, in a way, it makes sense.
In the terms of balance, Medic still doesn't have any damage boost, but a skilled player could make good use of the universal recoil reduction.
(The 30% less recoil is only after you reach level 5 or 6 medic, it would slowly increase like everything else)