Very much enjoying this map, the most I have had on with human players was about 28.
The first 3 objectives are often taken very quickly. I cannot say for sure if this is an issue with the bots, who are almost all stuck behind the barbwire at D once they die once.
The D objective is massive fun, dense forest to fight through with little wooden defence structures to get past. Really is fantastic.
The last point is a slight anti climax, with the defenders all spawning from one side it's quite easy to pretty much spawn kill them. Maybe have an identical spawn point on the other side of the train tracks also?
The first 3 objectives are often taken very quickly. I cannot say for sure if this is an issue with the bots, who are almost all stuck behind the barbwire at D once they die once.
The D objective is massive fun, dense forest to fight through with little wooden defence structures to get past. Really is fantastic.
The last point is a slight anti climax, with the defenders all spawning from one side it's quite easy to pretty much spawn kill them. Maybe have an identical spawn point on the other side of the train tracks also?
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