Does it run as it should so with artillery radio's, good spawncam and working covers ? About now I would like to play the map with real people.
You'd have to join the server and test most of that, you know exactly what you are looking for.
Problem is I'm not around enough to get much play in myself on our own server and when I usually play, I'm still playing RO until everything gets ironed out with RO2 before doing a complete move over per say for my gaming times.
Our server is up 24/7 but not always with bots because either the server fills up and the bots don't return or one of our admins remove them and forget to put them back or a server crash or reboot which resets back to no bots. I add them back when I have time to look on a daily basis.
I can always upload and configure the server for maps and hope that the server runs fine for all, and with time I can play as well.
I got in and it seemed to spawn fine - looked the same as any other map during a spawn. Did not get to test radio's or do much except kill a few bots and even the bots were doing cover and seemed actually pretty smart at setting up a defense, hiding behind a train and setting up machine guns.
If you join and other join the bots auto remove themselves until only humans remain. So if you can get 20 real folks in then nothing but humans will remain - it's a 50 player server. I'd also like to know that redirect is working properly because I've heard from one of our admins that when multiple people join sometimes it fails but I've read that some of the Custom maps don't like bots and that's probably the issue and told what few admins we have to remove them if they have issues with the customs.
From what I got to see even with only bots it's a very promising map and keep up the good work. I'll try to test some of the aspects you mentioned as far as the radio items. I saw people having issues with those. I'll let you know. I'll be around most of today if you'd like to do some testing.
PS: Just went in and did a bit of testing and could not find the radio. Unless it's under one of the other objects on the map I could not find it anywhere.