Hi,
Considering the Infantry is getting a more complex Loadout System, i wondered if TWI would add more Options for Tank Commanders. So depending how you are using the Tank, that one would get the option to shift the balance of rounds. I just don't know if it was done so historically, if Commanders had a say in that regard.
For Example:
Tank A has Capacity for 60 rounds of Main Gun Ammo.
Standard Loadout:
20 HE, 35 AP, 5 APCR
Now you can switch Ammo supplies for HE/AP, and only be able to voluntarily not use APCR
So you could go:
45 HE, 10 AP, 5 APCR
or
10 HE, 50 AP, 0 APCR
(Nice but not must-have: the APCR you didn't take could go into the "Ammo" Pool useable by the next who spawns).
Also being able to decide on the Distribution of MG Belts/Drums would be nice, or Turret and Hull Mg sharing the same Stockpile. Though i hope we'd be getting a bigger Ammo Reserve for Tank MGs.
Yeah i know this change ain't big, but it would also be a nice option for Map Designers if not implemented for players. Cause in a CA Map i'd prefer a HE heavy loadout, while on Tank centered Maps HE are not that needed.
I hope i expressed my Idea in a readable and understandable way, i haven't written much in English in some time, and since it's not my mother language i fear i have gotten a bit "rusty".
Considering the Infantry is getting a more complex Loadout System, i wondered if TWI would add more Options for Tank Commanders. So depending how you are using the Tank, that one would get the option to shift the balance of rounds. I just don't know if it was done so historically, if Commanders had a say in that regard.
For Example:
Tank A has Capacity for 60 rounds of Main Gun Ammo.
Standard Loadout:
20 HE, 35 AP, 5 APCR
Now you can switch Ammo supplies for HE/AP, and only be able to voluntarily not use APCR
So you could go:
45 HE, 10 AP, 5 APCR
or
10 HE, 50 AP, 0 APCR
(Nice but not must-have: the APCR you didn't take could go into the "Ammo" Pool useable by the next who spawns).
Also being able to decide on the Distribution of MG Belts/Drums would be nice, or Turret and Hull Mg sharing the same Stockpile. Though i hope we'd be getting a bigger Ammo Reserve for Tank MGs.
Yeah i know this change ain't big, but it would also be a nice option for Map Designers if not implemented for players. Cause in a CA Map i'd prefer a HE heavy loadout, while on Tank centered Maps HE are not that needed.
I hope i expressed my Idea in a readable and understandable way, i haven't written much in English in some time, and since it's not my mother language i fear i have gotten a bit "rusty".
Last edited: