Ok, so maybe this is not the most popular opinion but I registered just to say this. Larger communities are generally better in my eyes. Cross-platform between PS4 and PC has already been implemented to Portal 2, War Thunder and the upcoming Street Fighter.
It is my opinion that you should consider cross-platform as an option.
No cross platform play between PC and PS4 isn't even something we're considering. There will be too much difference between the two versions. PC will use Steam for matchmaking, PS4 will not. Additionally we want to be able to update both versions separately as needed.
Reaaaaaaaaad
It's not an option and it never will be from the way he phrases it and from a technical standpoint.
Q: Will there be dedicated servers for the PC?
A: Yes and a good old server browser as well, just like any good PC game should have.
Q: Will there be dedicated servers for the PC?
A: Yes and a good old server browser as well, just like any good PC game should have.
A lot of these questions, relating to linux and dedicated servers, have been asked (and partially answered before).
You'd be a jackass to think they'd fudge up their throne. Its the PS4 version that I feel would suffer from what PC obviously has the advantage of.
The community. I mean the content community. Those who make maps, mods, and guns which so greatly added to the replay value of Killing Floor. With Steam Workshop being added to Killing Floor, there were plenty of new maps and stuff to satisfy players while Tripwire spoiled us with new content for free.
So with this in mind, I'm well aware that there will be plenty of amazing content to come from the studio, but will you guys possibly consider porting some of the more popular mods and maps (should copyright not interfere, such as the Dead Space or Aliens mods...but I wish they'd give the ok for that xD) to consoles? I mean, I would pay for them to be ported if asked to.
Also, in terms of difficulty on consoles, will there be a PS4 equivalent to Hell on Earth on PC? I noticed you said there would be scaled down difficulties to PS4 and to be honest, I'm a lil offended. To quote doom guy, Hurt Me Plenty. Is there a scale or something you can use to explain how far the difficulty is scaled down?
3. User-generated content: yes, we've done a LOT of that on PC - and will continue to do so. Sony like the idea too. We're talking to them about it and will continue to do so. We want to do as much as possible on PS4 as well as PC. We just don't know the answers on what we'll be able to do and how we'll do it yet. But times ARE changing on the consoles - especially with Sony. So watch this space