What is the point in continuing playing after you defeat the Patty with your friends?
*Achievements is a waste of time. (other than killing the Patty, which is more of a challenge, actually)
*leveling up is 'achievements' less retarded brother, but when the Patty is killed, leveling up just becomes another achievement.
*Playing on a harder difficulty setting is still no fun because you have already killed the Patty. The end goal is very much the same. Doesn't really matter if he is harder to kill now.
*Defeating the Patty on a another map is also just another achievement.
I know people that played the game on 'easy' on the first go because 'normal' was just too hard for non-leveled perks. And when they killed the Patty, which was on the first or second try, the game lost all appeal in a puff. lol.
And I kinda feel the same way about the game. Maybe it is because we are in our 20ties and such things as 'achievements' and unlockables are something we feel are utterly silly in its nature.
Anyone feel the same way about this?
*Achievements is a waste of time. (other than killing the Patty, which is more of a challenge, actually)
*leveling up is 'achievements' less retarded brother, but when the Patty is killed, leveling up just becomes another achievement.
*Playing on a harder difficulty setting is still no fun because you have already killed the Patty. The end goal is very much the same. Doesn't really matter if he is harder to kill now.
*Defeating the Patty on a another map is also just another achievement.
I know people that played the game on 'easy' on the first go because 'normal' was just too hard for non-leveled perks. And when they killed the Patty, which was on the first or second try, the game lost all appeal in a puff. lol.
And I kinda feel the same way about the game. Maybe it is because we are in our 20ties and such things as 'achievements' and unlockables are something we feel are utterly silly in its nature.
Anyone feel the same way about this?
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