Well, the map already has something more advanced, I have decided to make three play areas, one open, with the right Arena decoration, this will be at the front of the wall, for those who like to play in the open field and without obstacles, through the tunnel of the gate can be acceded to the fortress, in this zone I will try to do something for those who like the combat in the city and in the upper part of the wall an area of ​​trenches, for those who like to hide or to make routes Killing zeds, of course in this high area if you are not attentive you can fall and therefore die.
To go from one zone to another, I will put some telepor, since depending on where it is the player will have difficult to reach the store.
For the appearance of the zeds, I also plan to interact with teleports.
Then at the time of playing, at first the players can go to the area that they like or if they are many distribute and mount an authentic battle, I also round the head try to distribute a little play areas according to the rounds , But I do not know if I will be able to make it work