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KF-containment Station OBJ (Objective Mode)

Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
We are finally done with our 1st mission map for kf2. This is a revamp of of the older, buggy version i had of this map, that i quickly put together. After 2 months of working on it, we finally have a version to show.

Map Name : Containment Station OBJ
Play Time: 15-25 mins
Players: 1-6+ Players

Download Link : Click Me

Preview Video

There are a few things to make note of while you play this.

No Respawn or Mid Game Spawning. Im unable to trigger the trader wave like i used to in kf1 missions, BECAUSE, as soon as a custom zed enters the map, it puts the game into boss wave. Meaning no more trader wave, Thus, no respawns.

Turn Down Your Music to 10% - Because the music is hardcoded, you need to turn the volume of your music down, so it doesn't blast 1 music track in your face the whole time, 10% seems to be perfect because it puts a tad of music in the background.

FEATURES

2 Endings - If you collect all the DNA, you get to fight Hans, so keep an eye out.

These are all custom spawns done in kismet, so i had to make difficulty bars for the map, by counting the players in the map.

The more players, the faster the spawns, the more locations the spawn from, the more bosses, and harder bosses spawn.

Hidden Objective - Try and find the hidden objective, it will display once you are 1/3 of the way to completing it

Optional 6+ Players - As per request i made it count more than 6 players to balance it out for 6+ player servers

 
Last edited:

Lieutenant Skittles

FNG / Fresh Meat
Aug 4, 2014
291
1
0
This one DNA sample does not count towards the side objective once it is collected. It makes the noise when collected but does not go towards the counter.

Spoiler!
 

MORJ

FNG / Fresh Meat
Aug 11, 2012
16
0
0
As allways nice map Fel. Looking forward to more objective/story mode maps :D