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KF 1024 Update

Oh hey, looks like overlooked skill things are getting fixes now.

You all might want to take a look at how Support's Strength skill works when you switch perks with it on!

Any being removed from the difficulty selector is extremely welcome, that should help cut down newer players getting tossed into high difficulties... to an extent, anyways.
 
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Nice, so now there's no more difficulty setting as the dynamic Conductor is in place with this update?

No, the Conductor is not impacting game difficulty in any way.

The match making option for ANY difficulty was removed because there aren't many players who will be interested/challenged by both a HoE game AND a Normal game. You're now required to select the difficulty of game that you want to be matched into.
 
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Change to Parry skill, now does a minimum of 1 damage

I belive the whole damage part of the skill still doesn't work, as there was no changes for ModifyLightAttackDamage in this update, check this http://forums.tripwireinteractive.com/showthread.php?t=116310http://forums.tripwireinteractive.com/showthread.php?t=116310


I also was going to post this and JUST as I was about to hit send my mind had an light pop on. I think what they mean is when you parry you will take a minimum of 1 damage not the parry skill issue i brought up.

but speaking of that issue , I see that furious defender was fixed by changing the wording but parry skill was not fixed. I assure you the fix in my thread i posted will add the damage. I am no expert coder but I have tested it and it works. however it only does 15% more damage because of the default settings in berserker class and the damage is always on because of the bool being set true and never set false.
 
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Any being removed from the difficulty selector is extremely welcome, that should help cut down newer players getting tossed into high difficulties... to an extent, anyways.

And reduces the amount of bootings the low levels get when they stumble into a wave 8 HoE...

And reduces the amount of "OMG I JOIN GAME GEET KEEK, WHY!?" threads...

But gives HoE players less money from selling the kicked guy's weapons.

Overall positive I guess.
 
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