IOM v1.1 is being uploaded!
There are a couple of important things that need to be noted about this release that make me want to call it a 'beta':
It will not completely work over redirect. This is because the engine will not send .ini or .int files over the redirect, and certain changes in files of that type are necessary in this update.
It will not be on the workshop yet, because forcing changes to everyone's ROEngine.ini would be bad idea. As a result you must unsubscribe otherwise the workshop will overwrite your new files.
I have included a Readme file that I'll reproduce here:
So stand by for a link, install instructions, servers, and after a very long nap for me, the changelog
There are a couple of important things that need to be noted about this release that make me want to call it a 'beta':
It will not completely work over redirect. This is because the engine will not send .ini or .int files over the redirect, and certain changes in files of that type are necessary in this update.
It will not be on the workshop yet, because forcing changes to everyone's ROEngine.ini would be bad idea. As a result you must unsubscribe otherwise the workshop will overwrite your new files.
I have included a Readme file that I'll reproduce here:
Code:
This mod includes an edited ROEngine.ini file. Installing it will revert your video settings and any changes you have made to that file to the defaults.
If you would prefer to keep your current settings, delete the ROEngine.ini file from this package, install normally, then do the following:
1. Open ROEngine.ini found in: C:\Users\<YourName>\Documents\My Games\RedOrchestra2\ROGame\Config
2. Go to the section [UnrealEd.EditorEngine]
3. At the bottom, add ForceLoadMods=SoundMutator
...
....
EditPackages=ROGame
EditPackages=ROGameContent
EditPackages=RSGame
EditPackages=RSGameContent
EditPackages=WebAdmin
InEditorGameURLOptions=
ForceLoadMods=SoundMutator
4. Enjoy
So stand by for a link, install instructions, servers, and after a very long nap for me, the changelog
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