I do remember back in the Mod days there was a update mappack called Summer Offensive and it included a enormously large map called "RO-Perekop". Some friends and me decided to discover the map by foot! We were walking - nonstop - still it took us 45 min to get from one end of the map to the other end. Sadly the map came out so shortly before the mod was succeeded by Ostfront and it was never really ported.
If a map at this size is set up for RO 2 please get at least 64 out there, otherwise it will be a real run around in order to find one enemy to shoot at.
Concerning the maximum players. I've only made this test with the unreal engine 2.0, but I believe it to be not that different from the 2.5. Still I noticed that bots can only be added in the amount the map designer decided to have max players on it. So if 16 is max, you can have only 15 bots + you. So I changed this to 100 (99 bots + you). If you got a strong machine it's working (more or less lagfree). But as Xedance mentioned Unreal Tournament III has only seen 64 at max. yet.
I do kinda wonder if it's that good for the gameplay that it's that many players. Don't get me wrong, it is like mentioned above with Perekop a very good thing to have. Imagine those large battles if it was possible to get 100 players on one map. But there's the problem/question can a nowadays server handle that many players, particularly if we want (as discussed in another thread) him to provide the same ragdoll vision for all players.
The large disadvantage with that many players is that smaller maps can't be played on servers which have normally such a large number of players on them. Imagine an Entweichen with 32 players (I once participated in this in Mod days - played once or twice it's funny but then it gets horrible) or imagine Krasni Oktyabr (in it's current size) with the cellars and the garage and the construction hall swarming with German and Russian soldiers.
If RO 2 supports +64 players the maps need to be adjusted in their size and of course the reinforcement counts. I'm not against it if it's done in a good way.
