If a bullet hit the helmet at a perpendicular angle, it would penetrate (discounting a very long range pistol shot). .45ACP is not comparable to the pistol calibers in game, it's a much slower round with less penetration.
If the bullet hit the helmet at an angle oblique enough to deflect, then chances are the hit is at the extreme edges at the helmet and it wouldn't hit the skull if it penetrated anyway. Bottomline is helmets are not for stopping bullets, and bullets actually being stopped by helmets would be rare enough to be not worth modeling.
If the bullet hit the helmet at an angle oblique enough to deflect, then chances are the hit is at the extreme edges at the helmet and it wouldn't hit the skull if it penetrated anyway. Bottomline is helmets are not for stopping bullets, and bullets actually being stopped by helmets would be rare enough to be not worth modeling.
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