This sums it up pretty well.I do not like this. I've played Killing Floor for two years now, and I liked it because DLC was relegated to cosmetic items only.
The way this sounds, you're going to have the community do your work for you, then charge other community members to use their mods. You'll start with weapons, which is bad enough, then move onto maps which will just splinter the player base. And it's quite obvious this is the path you intend to take.
I am wholly opposed to paid DLC weapons and maps in FPS multiplayer games. If you want to pay the modders, then by all means, do so. But don't splinter the community into paying and nonpaying players who can't access gameplay content because they didn't want to purchase something.
I liked TWI, but they've been making bad decisions since last Christmas. It took forever to get weapon bugs fixed that cropped up then (weapon weights, negative carrying capacity abuse, etc). Then the IJC pack that was brought in recently has serious imbalances that took months to fix. I feel TWI is getting lazy, just slapping stuff into their games without testing.
Now you're going to start charging for gameplay content, and that's really the last thing I'll put up with.
Looks like the game is going to change. There'll be a huge influx of new content, exclusive or not, and things will be different. Even if all the old and new weapons get balanced decently (not holding my breath), the gameplay is not going to be the same. Hate to compare, but look what happened to TF2. You have to go out of your way to have an okay time, something I never had to do in KF. I'd just join any whitelisted server, and I'd know there won't be any annoying mods or tons of unbalanced weapons.
Some of you better be working on vanilla KF mods already.
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