I like the map and the fight for the square myself. It offers some freedom in capping order, while having pretty nice longrangish shots with a good amount of cover. Although it feels to me as some part is missing about the map, like some fighting towards the square or more possibilities for some indoor fighting.
The end capzones often don't seem to be an epic fight but rather most people completely missing the capzone and 1 or 2 lone guys around the cap taking it all.
I'm somewhat missing the feeling of say being halfway or progressing, or difference in tension or mood. Making that while enjoying it, after 1 long round i feel like walking up straight again for a bit.