Question to a Dev.....
I have 4 upk files with custom stuff like textures,walls and floorparts.
When I want release an updated mapfile and these upk files didn't change.
Andn I cook it do I need to release it with these 4 custom UPK files or can
I just release the mapfile as it will recognize the names of the previous released UPK files ?
The reason I ask is that players experience crashes while joining and they need to clear
the game cache to loose old map files.
Getting a tad tired of the "This map makes my game crash" stories while when they
empty the cache they can join.....
I have 4 upk files with custom stuff like textures,walls and floorparts.
When I want release an updated mapfile and these upk files didn't change.
Andn I cook it do I need to release it with these 4 custom UPK files or can
I just release the mapfile as it will recognize the names of the previous released UPK files ?
The reason I ask is that players experience crashes while joining and they need to clear
the game cache to loose old map files.
Getting a tad tired of the "This map makes my game crash" stories while when they
empty the cache they can join.....
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