I disagree.
Squads should be unlocked after they are 3/4 or so filled, so as soon as 6 players are on one side a second squad should automatically be opened up.
Squads bring diversity to Gameplay as the smallest size for a squad is 4 that sounds like a reasonable smallest size. RO got 8v8, 16v16, 32v32 sized maps, if 8v8 is just 1 single squad with only the ability to attack 1 single cap zone at a time, then there is no diversity whatsoever left in small squad sizes. Especially if all load outs are predetermined on a per squad basis allowing for no diversity of tactics in the sense of say assault and rifle squads.
Next to that players should be able to swap squad easily without losing their weapon. If you force people to be in a squad they do not necessarily work in a team if anything they might ruin things. You cannot force people to utilize teamwork, doing so will result in those people terrorizing those that actually want to. I'd personally rather have squads be like in the tanks with the ability for a squad leader to lock a squad, so a group that really wants to work together can.
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