Fight intense battles on 13 authentic Eastern Front combat environments
can you figth in 13 maps? yes you can
Crew 14 fully realized vehicles with highly detailed exterior and interior models
there is nothing about "exact copy of their reallife counterparts", its "detailed"
Choose from 28 authentic infantry weapons
modeled wrong? in what way? given the trianglelimits in game engines.
Full 32 player online Multiplayer Support
-Stimmt!
Unique Setting. The only FPS to focus on the WWII Russian Front
"focus" is the keyword my friend.
Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
all you link to is about consequences, nothing about a definition of "simulation level", sorry, you fail at proving this point wrong.
Something that might be simulation-level (not even talking about that "simulation-level" doesnt mean its a simulation) for you might be different for someone else.
Fight the full range of combined arms infantry and vehicle combat in detailed environments based on
real-world data, from city-centre to deeply rural settings
I dont see any word that states how far the detail level goes.
Realistic bullet and projectile ballistics will make you duck for cover
-Stimmt!
Coordinate strategies with your team-mates via Voice Over IP
it works for most, problems that might occur reside mostly in the underlying APIs and are not something TW is responsible for
Authentic Immersive Sound FX and 3d Positional Sound System
- STimmt!
3d ?Iron Sights? and unique 3d scope system
Which game had 3d scopes the way RO does it before RO?
Cant comment on that, but fact is that "unique" can be interpreted in so many ways that you will fail terribly in front of any court to prove them wrong.
True weapon deployment system including resting rifles on support
Can you rest your weapon or not?
Historically accurate artillery system
Cant comment on that, but im quite sure that Alan along with several others can prove you easily wrong.
Distance-based sound system dynamically creates the battle ambiance
-Stimmt!
Advanced player movement system featuring diving over obstacles and leaning
-Stimmt!
Custom 8 way animation system for highly realistic player animations
There are 8 seperate animations for the several directions, which try to resemble the real human movement. Whats wrong?
Sorry, you give no proof that something is wrong, all you state is opinion. You might want to have a look at the (unfortunatly) looked conspiracy thread in the podium. There are several examples what a fact and what opinion is.
I really hope for you that you dont go about juristical problems the same way, you will get yourself into deep trouble.
can you figth in 13 maps? yes you can
Crew 14 fully realized vehicles with highly detailed exterior and interior models
there is nothing about "exact copy of their reallife counterparts", its "detailed"
Choose from 28 authentic infantry weapons
modeled wrong? in what way? given the trianglelimits in game engines.
Full 32 player online Multiplayer Support
-Stimmt!
Unique Setting. The only FPS to focus on the WWII Russian Front
"focus" is the keyword my friend.
Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
all you link to is about consequences, nothing about a definition of "simulation level", sorry, you fail at proving this point wrong.
Something that might be simulation-level (not even talking about that "simulation-level" doesnt mean its a simulation) for you might be different for someone else.
Fight the full range of combined arms infantry and vehicle combat in detailed environments based on
real-world data, from city-centre to deeply rural settings
I dont see any word that states how far the detail level goes.
Realistic bullet and projectile ballistics will make you duck for cover
-Stimmt!
Coordinate strategies with your team-mates via Voice Over IP
it works for most, problems that might occur reside mostly in the underlying APIs and are not something TW is responsible for
Authentic Immersive Sound FX and 3d Positional Sound System
- STimmt!
3d ?Iron Sights? and unique 3d scope system
Which game had 3d scopes the way RO does it before RO?
Cant comment on that, but fact is that "unique" can be interpreted in so many ways that you will fail terribly in front of any court to prove them wrong.
True weapon deployment system including resting rifles on support
Can you rest your weapon or not?
Historically accurate artillery system
Cant comment on that, but im quite sure that Alan along with several others can prove you easily wrong.
Distance-based sound system dynamically creates the battle ambiance
-Stimmt!
Advanced player movement system featuring diving over obstacles and leaning
-Stimmt!
Custom 8 way animation system for highly realistic player animations
There are 8 seperate animations for the several directions, which try to resemble the real human movement. Whats wrong?
Sorry, you give no proof that something is wrong, all you state is opinion. You might want to have a look at the (unfortunatly) looked conspiracy thread in the podium. There are several examples what a fact and what opinion is.
I really hope for you that you dont go about juristical problems the same way, you will get yourself into deep trouble.
"Meinungen sind wie Arschl
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