I had to laugh a bit @OP for asking the president of a company to step back from his own project. However I agree with you that some of the design choices made by him or the team as Alan pointed out were god-awful. The initial idea about the heroes and special weapons was fantastic imho. One super badass guy per team! I'd even gone that far that all the weapon upgrades only apply for the hero and can be chosen to suit the hero.
However some of my friends moan that in RO2 they cannot always choose the weapon they want to have. I keep telling them that there are plenty other games that feature this or complain to the commander in-game about it.
However giving rare weapons to almost anyone (and with almost everyone at hero level in some class at least at the popular servers) these weapons are omnipresent and what really grinds my gears is the enemy weapon loadout. Starting from the bolt-rifle to the MKB/AVT PPSH etc. Nothing worse than a friendly sounding MG mow you down because you thought it was your man.
If it is taken off a dead guy and he managed to get behind enemy lines then I will pull my hat and say well done but atm it is more likely a big WTF? How could anyone have thought this is to be a good idea? In relaxed-realism maybe. As I stated before relaxed realism is the platform for things like this. Include H-bombs and laser swords for all I care in this mode, go nuts and make trans-gender Ueber-NAZI-Bolsheviks with pink guns and special powers e.g. to show their private parts. Whoever likes it go and play it.
But back to topic. I have hope for the classic mode and believe that it will make the realism mode obsolete more or less.
I still believe that so much potential and potential buyers were wasted because of this sudden change of mind by the TWI team at realese. To ask any of them to step back is however out of line even for the best customer.
Then there are still so many bugs in the game that I understand that it is hard for TWI to set the priorities right.
My 2 cents....
However some of my friends moan that in RO2 they cannot always choose the weapon they want to have. I keep telling them that there are plenty other games that feature this or complain to the commander in-game about it.
However giving rare weapons to almost anyone (and with almost everyone at hero level in some class at least at the popular servers) these weapons are omnipresent and what really grinds my gears is the enemy weapon loadout. Starting from the bolt-rifle to the MKB/AVT PPSH etc. Nothing worse than a friendly sounding MG mow you down because you thought it was your man.
If it is taken off a dead guy and he managed to get behind enemy lines then I will pull my hat and say well done but atm it is more likely a big WTF? How could anyone have thought this is to be a good idea? In relaxed-realism maybe. As I stated before relaxed realism is the platform for things like this. Include H-bombs and laser swords for all I care in this mode, go nuts and make trans-gender Ueber-NAZI-Bolsheviks with pink guns and special powers e.g. to show their private parts. Whoever likes it go and play it.
But back to topic. I have hope for the classic mode and believe that it will make the realism mode obsolete more or less.
I still believe that so much potential and potential buyers were wasted because of this sudden change of mind by the TWI team at realese. To ask any of them to step back is however out of line even for the best customer.
Then there are still so many bugs in the game that I understand that it is hard for TWI to set the priorities right.
My 2 cents....
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