The inclusion of classic mode is a great step forward for the title.
The redone explosions, and shock waves are really cool. The effect of stamina is very well done.
The suppression is awesome. It is truly suppressive, and when one fires to suppress, they are doing it for real. I love it.
The combat remains as violent and intense as always. Exactly what was to be expected.
I'm having a hard time understanding why classic was infused with so many player aids. It is horrible:
The little red targets at the top of the screen telling us where the enemy is? WHY?
The emplaced MGs are in classic mode. WHY?
Arial Recon in classic? WHY?
The kill scroll. YUCK.
The map, detailing the location of every player. WHY?
Being able to see the ticket count. WHY?
So, while a step in the right direction, RO2 Classic still casts a vote of no confidence in the player base. Perhaps Rising Storm will have the guts to step up and make a call for players. RO Classic still falls short of offering a real shooting challenge, despite the sheer awesomeness. As long as player aids such as the above are part of a shooter, it can have no credibility as a testing ground for players.
The redone explosions, and shock waves are really cool. The effect of stamina is very well done.
The suppression is awesome. It is truly suppressive, and when one fires to suppress, they are doing it for real. I love it.
The combat remains as violent and intense as always. Exactly what was to be expected.
I'm having a hard time understanding why classic was infused with so many player aids. It is horrible:
The little red targets at the top of the screen telling us where the enemy is? WHY?
The emplaced MGs are in classic mode. WHY?
Arial Recon in classic? WHY?
The kill scroll. YUCK.
The map, detailing the location of every player. WHY?
Being able to see the ticket count. WHY?
So, while a step in the right direction, RO2 Classic still casts a vote of no confidence in the player base. Perhaps Rising Storm will have the guts to step up and make a call for players. RO Classic still falls short of offering a real shooting challenge, despite the sheer awesomeness. As long as player aids such as the above are part of a shooter, it can have no credibility as a testing ground for players.
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