A not-so-simple gamemode

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Sammers

FNG / Fresh Meat
Jul 2, 2009
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Dunno how feasable an idea it is, but here we go.

Essentially, it's a PvP race to see who can gather the most DOSH in a game of KF. Each wave, every zed will spawn at once and wander aimlessly, only attacking players who stray too close to them. Dosh is awarded on a per damage basis as per usual, to stop certain perks overshadowing others. Obviously, the better you do, the better gear you can kit yourself out with and take on the zeds with next wave, though the less you spend, the better chance you have of winning. Not sure how how to handle every player dying though. Perhaps the highest player will win, or everybody will instantly respawn with a knife and 9mm again, but retaining any money earned.

Additionally, I thought someone might revive the Zed Control Device into a working device that a player might use to eithe attract more zeds to themselves or swarm specific players or locations for massive combo kills. I imagine this gamemode to be most fun on a maze-like map like Bedlam or KF-Harbor. Either that or a massive map like Farm of MountainPass.

Like I say though, not sure how feasable it is and probably plenty things to take into consideration, but it's just an idea after all.
 

Colt .45 killer

Grizzled Veteran
May 19, 2006
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you can push it to about 50 zeds at once, any more and lag will start. even playing by myself and setting it to 75 zeds then going somewhere (cough concert hall flagpole) where they can all come close will cause severe lag.


Other then that technical issue it might work..
 

Spicy

FNG / Fresh Meat
Oct 8, 2010
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New England, the Newer England
Additionally, I thought someone might revive the Zed Control Device into a working device that a player might use to eithe attract more zeds to themselves or swarm specific players or locations for massive combo kills. I imagine this gamemode to be most fun on a maze-like map like Bedlam or KF-Harbor. Either that or a massive map like Farm of MountainPass

So I'm guessing that holding this device is equivalent to wearing Lady Gaga's beef dress, running in circles and screaming "come eat me?"
 

FloorKilling

FNG / Fresh Meat
Oct 8, 2010
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USA BIYCH!
or maybe an objective? Beyond just surviving and exterminating zombies not necessarily an instant win objective something like defend a bomb, civilans,escort,fix train engiene. this would make the item you talking about more usefull and not a free multi kill item
 

Sammers

FNG / Fresh Meat
Jul 2, 2009
1,646
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Scotland
this would make the item you talking about more usefull and not a free multi kill item
That's a matter of opinion and I disagree with yours. What's wrong with multi-kill items?
This game does not need crazy campaign modes or map-specific objectives; it has an arcady feel to it and I'd rather it stayed that way.
 

Sammers

FNG / Fresh Meat
Jul 2, 2009
1,646
547
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Scotland
... and it will simply ruin the game balance lol
Not really. Points would be awarded much like money is currently. On a per damage basis. This would mean that a sharpshooter flying in and last minute stealing a fleshpound kill doesn't necessarily mean he'd gain more points etc.

Killing Floor= Co-op Survival don't forget that ^^
Guess no-one told you that the gamemode TWI was working on for 1015 was PvP?
Shame they scrapped it.
 
Last edited:

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
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I remember the ZCD anims, there still is remaining code left in the .int files if you dig with a shovel and torch.
 
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The_Holy_Diver

FNG / Fresh Meat
Nov 26, 2010
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Suburbia
Honestly a defend type game mode would be awesome, like defend some support classes while they weld the train engine or somehting, then ride the train to the next point? but as i am typing this it just is starting to sound like a mission map?? MAKE SOME OF EM FOR US TWW!!! please?