Quick way to rank up and unlock the better weapons I suppose...
it was going on long before the concept of leveling and unlocks.
it's down to deeper, darker psychological problems i imagine.
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Quick way to rank up and unlock the better weapons I suppose...
I just played the beta for a couple of hours, and I must say, this is gonna be a definite stay-away for me...
....
the feeling that you basically cant really know when you are or not safely behind cover and as a result most of my deaths were when I was sure I was in cover
Sigh...
Yet another game that started successfully in a WW2 setting and has gotten away from its roots by going to modern warfare and it has competitive arena-style PvP matches, a level-up system and weapons with attachments.
No thank you.
PvP is usually used to refer to rpg's. But yeah as has been said over and over, MoH has nothing fresh or innovative.
True dat, but I don't see why PvP is mainly for RPGs. I can see why it's a term that is actually used because it's player-versus-player, but hey, so is a competitive FPS.
Generally in multiplayer games, all gameplay is player vs player, in the rare cases that it isn't its called cooperative gameplay.
So in fps games, multiplayer = pvp, and coop is pve
What's wrong with "competitive multiplayer"?
Clearly Medal of Honor had 100% more bloom, that's your moneys worth right there.Wait what?
A logical person can see the huge differences. I mean, obviously the way you die is completely different, in BC2 your body stays upright somehow and only your head tilts to the right or left, while in MoH you get to see yourself enjoy the same death animations as in BC2 when other players die! That's at least 30quid worth of important gameplay features right there gentlemen!!
More bloom makes it more realistic.Clearly Medal of Honor had 100% more bloom, that's your moneys worth right there.
Now if they only had rolled-up sleeves...