Can you really do it as fast as they did it in the sniper vid as you can in real life?I don't own any WW2 rifles unfortunately.
It does take bit more time, but it is fast for the iron sights. Guys with scoped rifles can tell about those, since I do not own any WWII scopes.
But anyways, it should be bit slower, and we absolutely need animations for this feature. Without animations it really feels and looks weird.
I'm hoping you will have the option to preset your preferred range in the settings. That way you don't have to adjust your sights every time you spawn
They probably had those long ranges on the sights because they thought they might need them for volley fire, which was used in WW1.
Ditto this. There should be at least two weapon "presets" in the options: the rifle's zero range, and bayonet mounted/dismounted.
At least for the Mosin iron sights, there needs to be a bit of a delay and an animation. Also I hope it's not super-accurate at the more distant ranges. You can set a Mosin's sights to zero at 2000 meters, but obviously that would be wildly innacurate. I don't know what they were thinking.
It does take bit more time, but it is fast for the iron sights. Guys with scoped rifles can tell about those, since I do not own any WWII scopes.
But anyways, it should be bit slower, and we absolutely need animations for this feature. Without animations it really feels and looks weird.
You can set a Mosin's sights to zero at 2000 meters, but obviously that would be wildly innacurate. I don't know what they were thinking.
Mosins are capable of a lot more accuracy than you really expect.
I mean, obviously, you're not going to be able to hit a point target at 2 klicks, that'd just be stupid blind luck. BUT ... you can do some pretty outstanding stuff with one. My PU is a sub-MOA shooter. Even with just iron sights, at 400 yards I've put 3 out of 5 in a coyote silhouette. (4th was on the paper. 5th round was a flier.) At that range, the front sight post was actually wider than the silhouette was.
A lot of people dog on them because of the simplicity of the design, or the lack of fit and finish on the wartime rifles, etc. That's fine ... just means more for those of us that like 'em.
Yeah I know, I'm able to get great groupings with my ex-dragoon. I was just saying that I hope the game doesn't fall into the trap of making the iron sights, now easily adjustable out to extreme ranges, pinpoint accurate at like over 500m. It would be pixel sniping to the extreme, ha.
Mosins are capable of a lot more accuracy than you really expect.
I mean, obviously, you're not going to be able to hit a point target at 2 klicks, that'd just be stupid blind luck. BUT ... you can do some pretty outstanding stuff with one. My PU is a sub-MOA shooter. Even with just iron sights, at 400 yards I've put 3 out of 5 in a coyote silhouette. (4th was on the paper. 5th round was a flier.) At that range, the front sight post was actually wider than the silhouette was.
A lot of people dog on them because of the simplicity of the design, or the lack of fit and finish on the wartime rifles, etc. That's fine ... just means more for those of us that like 'em.
Realistically, with the iron sights, you'd probably zero for 200m and forget about it. Under 200m, you'll just need to aim a little low, over 200m aim a little high.
They probably had those long ranges on the sights because they thought they might need them for volley fire, which was used in WW1.