So is it safe to DL or should I wait for sepp to catch up? I guess servers will have to pick which map they want to run and in between everyone will be getting mismatch errors
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Warning: Failed to load 'axis_ahz_guns_tex': Can't find file for package 'axis_ahz_guns_tex'
Warning: Failed to load 'axis_ahz_Pak43_anm': Can't find file for package 'axis_ahz_guns_tex'
Warning: Failed to load 'EH-KriegstadtMisc': Can't find file for package 'axis_ahz_guns_tex'
Warning: Failed to load 'RO-Kriegstadt_Beta3': Can't find file for package 'axis_ahz_guns_tex'
Warning: Failed to load 'LevelSummary RO-Kriegstadt_Beta3.LevelSummary': Can't find file for package 'axis_ahz_guns_tex'
Interesting that you should bring that up as there is a table top mesh, I believe.
It is a shame about the whole mismatch business but with all of the custom content floating around it's liable to happen, but the clients seriously need to be able to fix issues with their games. Deleting one file is easier than recoding 60, and then having to remove all of that content from the map and re-add every single bit of it.
Well since I consider this release to be botched, I am going to look to push out Beta 4 or the Final in conjunction with the Final version of the ISU-152 and the next version of Pariser Platz (which I hope clears up the divide between Kriegstadt and itself).
Chances are I will allow this version of the map to sit out for a few weeks to a month as was the case with Beta 1 so people can try it out.
A shame I haven't seen this on any servers so as to receive feedback on the changes made.
Let's look at what happens if I change the texture file name:
-I need to rename the Uniforms package and correct all references within the files contained therein (64).
-I need to rename all of the PlayerRecordClass packages (25)
-I need to remove every instance of my new classes in the map and then replace them and all of their settings.