A map without snipers empowers the MGs. That is why a lack of snipers makes for more tactical play. There's more to the map than have the sniper camp somewhere and kill every MG the moment a tracer is seen.
I haven't played beta 2 yet, but if there are indeed 3 MGs to a side this needs to be rectified. 2 MGs per side seems like the sweet spot.
I haven't played beta 2 yet, but if there are indeed 3 MGs to a side this needs to be rectified. 2 MGs per side seems like the sweet spot.
Upvote
0