i allready did it, but the access levels are not enough detailed, as i described. that is the problem
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and an ingame admin panel so you don't need to do everything by commands. So you just press esc go to admin panel insert username and password and do things there ;o
AFAIR it was available in the UT2004 and before in various mutators
I totally second that point. But I guess that's pretty hard to implement. Ah well, will see
there aren't that many games that support dual cpu for the server side. Don't even know if Unreal engine 3 will support it. Sure it will support multiple cpus for the client but for the server? dunno might be terrible to sync.
BF2/2142 and COD2 both support multiple CPUs on the server side - probably other games as well I'm not aware of. It's not that uncommon, and makes tons of players quite enjoyable. RO being based on a 3+ year old engine it's not surprising it only supports single CPU. But I can hope can't I...
Agreed. After running multiple CoD2 servers on a box I've never seen it use more than one CPU.Mmmm I am not aware of CoD2 supporting more than a single thread and therefore a single CPU?