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Tactics You wanna be a better player? I'll tell you how...

Good post

On the subject of welding; i totally agree about not relying on it, but from past experiences, i know welding can be useful. me and 6 friends were playing on suicidal in west london. There were only about 20 something zeds left. The four of us that were still standing were being followed by three fp's and a bunch of clots. Two of us were high level support specialists. i was a commando and the other guy was a demo. The support specialists welded the door. the one that comes through from the street into the dark under ground room. As each support welded the door, we refilled our mags. Then they let the door be smashed while they reloaded. When the door opened, we just opened fire. grenades were flying, dust was everywere and bullets were darting into the clouds. We killed all three fp's and there were only about 6 clots left wandering around. so a clever weld can help you out of a tough situation.

What you did to those FPs ;)
Spoiler!


It's a cool story, and it's nice to know you didn't afraid of anything :D
 
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Does that make me the only player who likes using the AK on semi and the SCAR in auto? (I click very fast and I only ever use the SCAR when I'm getting swarmed with the AK dry)

I usually leave both on full-auto so I can switch between single-shot and bursts based on how good I am with the mouse. The only weapon I set to semi-auto is the MAC-10 as a Firebug.
 
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I think I started using my rifles on semi after camping/grinding in the brown room on Doom2 for extra stalker kills and nitpick damage points by killing crawlers. After a while, one-shotting crawlers and stalkers on any difficulty became really natural, so I didn't see the need to have it on auto and waste cash that could be donated to other players.

Oops, necro.
 
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I keep AK full auto except for wave 1 I leave it semi.

Scar I keep tucked away on full auto when I'm using my AK. If I'm going to be on the scar a while I'll go back and forth between semi-and full.

On later waves of harder difficulties I'll leave scar full auto just to save that precious 1/4 second it takes to toggle. With a bit of care you can still pull of single shots while on full auto.

Bullpup ... ah the lil "laser gun" buddy. One of these days I need to stockpile about 4-5 of these then just keep the trigger held for the whole wave.
 
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hehe I used to do this with LAR and shotties. Are your mouse bindings the default?

Yep bindings are still the same. Sensitivity is at 4.5 i think on 1440x800 resolution, medium settings.

Had it on highest, but the new xmas update had a noticeable framerate hit, enough to hinder aiming.

Only thing I have is mouse2 (right mouse) on click-to-hold ironsights/sights. Helps wonders imo than standard toggle.
 
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Yep bindings are still the same. Sensitivity is at 4.5 i think on 1440x800 resolution, medium settings.

Had it on highest, but the new xmas update had a noticeable framerate hit, enough to hinder aiming.

Only thing I have is mouse2 (right mouse) on click-to-hold ironsights/sights. Helps wonders imo than standard toggle.

YES! Glad to know I'm not the only one who uses click-to-hold ADS rather than toggled ADS; much better for quick aiming...it's almost like quickscoping in CoD.

Though I have to admit I had to change it back whenever I have to play sharpshooter though, aiming with a crossbow while holding right click (or using Ctrl which is toggle scope) is a pain...
 
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Personally the default ADS setting works better for me when I'm not going to be moving around a lot (biolab, bedlam, etc). When I'm on a more open map or playing medic/zerker (who both on average move a fair amount) it feels much more natural to hold m2 down. Maybe because I played the original Modern Warfare for about a year or so, dunno. For toggle I use 'a' (esdf movement).

What does everyone do for sensitivity? Personally I use higher than most other games I play since I usually have no problem landing shots and I'm turning around a lot. Usually go for about 29.5cm/360 in most other games (TF2, Unreal, Quake etc) but in KF and L4D I'm mostly around 22cm/360.
 
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I'd just like to point out that your way of playing requires a balanced and skilled team which you aren't always rewarded with. At least in my experience. I like Medic so play that a bit, but I spend more time killing than healing simply because it saves my teammates more than healing would. Why heal them so they can swing a katana 50 times at a group of crawlers when I can shoot them and heal the Support who's actually doing something.

You don't always get an SS, usually don't get a Medic since people rant when they die. And if someone's playing stupid then I ain't healing them. Long time pub player in quite a few games, and it's best to play solo in a team. So by all means heal people as Medic, but do your fair share of killing. Light some zeds up on West London as a Firebug, but know that someone is going to come along and shoot them so you're better off killing them.

I agree, don't weld doors as much, light zeds instead of going for hs's with the Mac10, heal instead of shooting as a Medic. In a perfect world where teammates appreciate the healing and give you money for the crossbow, where they don't shoot zeds at range that you've lit up and ignore the mob right up close.

Leave strategy for guides on how to play well in a good team, leave this for hints. Hints like reload, reload, reload. Headshots with everything bar flamethrower and chainsaw. Quick Iron Sights is more useful than Toggle Iron Sights. Scar on semi-automatic at range can quite easily function better than the M4 and take out the majority of lesser zeds like clots, crawlers, gorefasts, husks. Fully auto only at close range against FP's, Patriarch, massive groups of mobs that you can't kill fast enough by going for the head.

If spraying on full auto, try crouching and aiming at the waist/chest, means all your bullets will hit. Even aiming at the legs works, recoil will bounce it anyway and as a bonus you'll hit the crawlers.

Don't snipe with the MP7M, wait till close range, quick iron sights and spray on full auto at head height. Can waste 15 clots in <2 seconds. When slo mo kicks in, aim your bullets at the head instead of spraying groups, you can hit, move the gun, hit and not lose bullets but hit each mob in the head.



Or summing up, reload and play everyhing as a Sharpshooter whilst keeping your heals up and moving around the map. Skirmish, don't entrench.
 
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What does everyone do for sensitivity?

My calibration method for over a decade now involves matching the game setting to established muscle memory.

I get in a long hallway with something usefull as a target on one end. Begin with crosshairs on target. I then make a long practiced and comfortable 180 degree snap turn. Repeat. See where I am in relation to the target. Adjust sensitivity until the double 180s take you back reasonably close to the target.

Try it a couple more times running down the hall until you can jump, whip a 180, and pop something in the head while still airborn. Done.

Since zoomed sensitivity differs wildly from game to game I'll just adjust to the game instead of vice versa. Something that helps: When playing SS, get your xbow zoomed and track the head of every single zed that comes into view even all the little trash that you don't plan to pull the trigger on. You'll be well 'calibrated' in about 1/2 wave.
 
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So I had a read through this thread, all 8 pages of it. :eek:

The OP has some very good tips there. I like to play as a medic and sharpshooter and the posts about moving back and forth not side to side are good. Nothing more annoying when lining up that shot on the Scrake/Siren/FP to have some numbty shotgun wielding support block my shot. Or someone spamming "Medic!" while circle strafing and jumping erratically. :rolleyes:

But I think what everyone has missed is simple adaptability. If you get locked down to a single play style when the rest of the team does otherwise (especially in pubs) then it collapses. As a medic I switch between mob control and support when needed. Granted I still think as medic I should be at the bottom of the kill table. :cool:

And more importantly communication, there has been more than one occasion where I've trusted someone to hold my flank, just to see them retreat past me. As I see this I turn and low and behold, there is FP bearing down on my *** and my teammate hasn't even mashed the comms. Let alone try and warn me. This wasn't a case of my not double checking, I was busy with the mobs in my direction. Communication, so important, you don't have a headset or mic? Learn the voice menu so you don't have to think about it.

There are some points I wouldn't follow initially but if I found myself in a game with the OP I'd follow my own advice and adapt to the play style. I think most of the ruckus on this thread was from an ill conceived title "You wanna be a better player? I'll tell you how..." which implies (at least to me) that this is THE way. Rather than here are some tips and tricks which was the intention I believe.
 
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