First of all, i'm not noticing any bugs right now. I might notice some later, but this thread is for the good stuff and suggestions:
Good Points:
M7A3C is sooo satisfying, and looks as sexy as ever
FAL + Scope is commando gold - accuracy and power
Nerfs required:
M7A3C has more ammo but no less power than the scar. its an all around more viable option. Making it 1k for a level 6 commando AND weighing it in at 6 kg would solve that, IMO
ACOG FAL - could you lower the fire rate? artificially? right now if they get close i just drop the sight and click fast and wipe out the hordes. on the normal one thats OK, but with the scope you can take out anything anywhere, which isn't good. being unable to fire fast would help. OR, could you take away penetration? i know it has a little, but if you drop it it would lose some serious clot/GF/Stalker killing capabilities and make it more viable.
Suggestions/Ideas
M7A3C: The digital readout - make the health bar into a "full auto" VS "Semi" diagram (one bullet VS 4 kinda thing)
M7A3C: Give it a niche, and balance it, by making it a burst gun. 3 round bursts would go thru ammo quickly and therefore make you think twice about using it on stalkers/crawlers/clots, but be strong against big guys. People who go crazy end up with no ammo, but conscientious people can use it tactically to great advantage. IDK if some damage values would have to be changed or anything tho.
FAL: Personally, i'm finding this gun a tad cheap for the power. I can buy it on wave 1 if i find anything, and its incredibly powerful. Its really a tier 3 gun i think, and should probably be priced as such :/
Imma go back and play now. I'm having more fun than i have in a long time with these guns