Sure, the auto-pickup works fine right now. But it would be a nice added option, right?Pickups:
Would be somewhat hard to code all these variations and, except accidentally picking up dualies or DHCs, the auto-pickup is working well.
Throwing: Alright, but the reason i add everything here in the first place is because i want to see how you forumites would've reacted to all this if this was an actual update!BERSERKER:
Throwing should be a separate thread and isn't discussed or defended here.
Chainsaw ammo is questionable, but might work.
Most changes require more work than can reasonably be expected for very little return on new content.
Chainsaw: Note that if ammo is added, the power of it must go up a bit more.
Other changes: Would make the game more FUN and differentiate the weapons more (which is still needed). Right now the Machete is pointless for the Zerker. If it would be dualwieldable / throwable, it has a whole new level of usage for the Zerker as well.
Crawler: Nagging some more could help But would YOU like if it was added?COMMANDO:
Crawler count: TWI hasn't changed this dispite constant complaining, so don't expect it now.
Weapon changes: The weapons are quite similar, but the changes are arbitrary, except for the AK which doesn't quite fit in with perk style.
NEW WEAPON:
- Assault Rifle w. Underslung Grenade Launcher (AR+UGL in short) : Dual-perk weapons have may things to address since not included before including trader placement, bonuses for perks, and leveling with weapon.
Weapon change: Well the SCAR gets quite a change, don't you think? Piercing shots would make the SCAR a "full auto HC", and a weapon you really would like to have. Then you choose either AK or Bullpup along with it, depending on what you need/want/can get. The AK change i did i don't like myself, but i feel the AK needs a bit of a differentiation from the other 2. That boost was just something temporary. Any advice to make it more different than the other 2?
AR+UGL: Well, you are basicly not saying anything here. What do you think of it? Do you like it or not?
LAW: Well, maybe, but i think it would make the LAW a bit more flexible. Remember, if you go LAW+M79, you can't carry Pipes, Machete or anything else extra.DEMOLITIONS:
-Perk stuff-
LAW weight reduction: Seems to make the LAW way too good with the new buffs.
-Pipebombs-
A good way to deal with the pipes and quite like the UT2k4 det-pack weapon. Would require a vast overhaul of the weapon, though.
NEW WEAPON:
-PAW-20 Neopup-
Does demo really need another weapon?
Pipebombs: Cool. Yeah, i rather have a direct cap than an illusionary cap through extreme money cost
PAW-20: Well... no not really. I just thought it would be a neat weapon. But it is far from necessary to add, especially if the AR+UGL would be added.
Just like the PAW-20 (but a little less so) i was unsure of this weapon. The reason i suggested a SMG was because the MP7 is an SMG. To follow a theme, Medic uses SMGs and Commando uses Assault Rifles. But i would love to hear other ideas rather than the MP5/10. But i guess Medic would really like having a new weapon, no?FIELD MEDIC:
NEW WEAPON:
-MP5/10 (w. Flashlight) -
Medic generally wants a powerful weapon, rather than a spammy weapon, because they are going to spend most of their time healing and most perks are very good at dealing with mobs. The MP7 is ok because it lets you ranged heal and gives you an option for light self-defense. You suggestion is counter-intuitive to this.
Sterling: Well i refer to the last post where i responded to timurs questions, read that one and see if it "enlightens" you (no pun intended)NEW WEAPON:
-Sterling Incendiary-
WHY? Can't you give a different weapon to another perk? Clearly, there are not enough small-arms sub machine guns in existence.
NEW WEAPON:
-Husk Cannon-
Cool, but unnecessary.
-Welder-
Done in WTFmut, but different than yours.
Husk: To me, a tier 3 / special is kinda "necessary", in the name of equal treatment at least. Also, this tier 3 wouldn't be another SUPERDUPERMEGADPS weapon on single targets, like most other tier 3 weapons are. This one is instead an efficient weapon (unlimited ammo) and more of an aoe weapon (think weaker and less aoe than Incendiary grenades) to handle crowds.
First: The new support weapon is kinda "eh" i guess, so let's leave it at that. But regarding the Support perk itself (and all the weight changes on weapons and as perk bonuses)SUPPORT SPECIALIST:
-Perk stuff & NEW WEAPON:
No. Support is fine as is.
-Imo, i think the weights on the Support perk is way off. You can't grab 2 shotguns together until level 3 or so. That's not good design as it heavily reduces your levelling speed in the early levels. My suggestion allows 2 Shotguns (Shotgun + Hunting Shottie) already from level 0 Support!
-The massive weight bonuses on Support allows you to carry a crapload of equipment, which is not even the perk's own weaponry (You can carry Katana, M79, Dual HC, Mac10, MP7 and still have 6 space left. That's just not right... imo that is. My suggestion restricts this a bit more)
-Shotguns are basicly bad to carry offperk, since they more or less reduces your loadout by ALOT, while not providing that much or yourself anyway. This is also slightly reduced with my suggestion.
Ofc it requires alot of work? I'm not oblivious to that you know. Let it take the time it takes. But, you haven't said anything wether you like the Gunslinger or not in here. Do you like my version of it?SHARPSHOOTER:
Addressed in gunslinger.
*NEW PERK !!! *
GUNSLINGER:
-Perk stuff-
Much of your changes require TWI to make a new perk, out of all the perk that have been suggested, spend time on new weapons and balancing for entirely changed perks, and do this when exactly. After they finish RO2:HOS? Maybe then they might have the time, but most of the changes make TWI's job harder and require lots of work for little change in game-play.
If it were in seperate threads, the "wholeness", the "bigger picture" would completely disappear. If i did seperate threads, i would have to refer to other threads back and forth which would be AN EVEN BIGGER PAIN to handle.Also it is a huge pain to respond to posts like this and most of these could have had a separate thread so they each are properly addressed.
And I don't mind lengthy responses. In fact, i would love someone to go into every single detail with a huge post for me to debatte over and discuss which things are good or bad. You did quite the big response btw, and i thank you for that.
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