at first i said eh i don't like this idea but as i think about it more id love this idea. heres the thing, it have to barely effect game play. i don't want no major changes just very minor ones.
slightly more barrel movement i mean slightly ever so slightly just enough to notice but not be bothered by it. (or even not notice much change.) why because for most people the wobble is hard enough to get used to. this only makes it harder to grasp and many people won't play these maps on winter because they don't want there aim taken away believe me Ive seen people do this sorta thing it will happen. (in mass to not just a few people will do this.)
shortened time for holding breath again not that much just barely and even make him sound even more out of breath when its done because of the cold.
a slightly slower reload like just slightly this could be made by making the animation be slightly different. like make him reload more gingerly.
cold breath well this is just a feature for esthetics and marksmen don't have this feature at all because that makes it even easier to see them i feel that it ruins the gameplay quite a bit. (after all we can realistically attribute this to they eat snow.) just a cloud of breath after you finish holding your breath otherwise i don't want to see it after every breath it would just get annoying and get in the way of my shots.
if you stand idle you get an animation where you shake all over. i woudln't go as far as to make him put away his weapon but just shake all over.
no changes in these effects by running only creates gamey features that aren't good for realism.
if major changes with the cold happen in game as they do in real life no one would want to play them as no one in there right mind wants to fight in below zero temperatures. this is why i suggest very very small changes not large ones. the other problem is if done wrong and these changes i suggest could make people not want to play them. personally i think that the best way to do it would be either something very similar to this or not at all. frankly im for it for the idea but i could see why i wouldn't like it at all. meaning it have to be done so perfectly that the immersion is much greater effect than the slight hindered game play. basically that i feel like im in the cold but feel the gameplay hasn't changed. im really on the edge about whether this cold should even effect gameplay.
slightly more barrel movement i mean slightly ever so slightly just enough to notice but not be bothered by it. (or even not notice much change.) why because for most people the wobble is hard enough to get used to. this only makes it harder to grasp and many people won't play these maps on winter because they don't want there aim taken away believe me Ive seen people do this sorta thing it will happen. (in mass to not just a few people will do this.)
shortened time for holding breath again not that much just barely and even make him sound even more out of breath when its done because of the cold.
a slightly slower reload like just slightly this could be made by making the animation be slightly different. like make him reload more gingerly.
cold breath well this is just a feature for esthetics and marksmen don't have this feature at all because that makes it even easier to see them i feel that it ruins the gameplay quite a bit. (after all we can realistically attribute this to they eat snow.) just a cloud of breath after you finish holding your breath otherwise i don't want to see it after every breath it would just get annoying and get in the way of my shots.
if you stand idle you get an animation where you shake all over. i woudln't go as far as to make him put away his weapon but just shake all over.
no changes in these effects by running only creates gamey features that aren't good for realism.
if major changes with the cold happen in game as they do in real life no one would want to play them as no one in there right mind wants to fight in below zero temperatures. this is why i suggest very very small changes not large ones. the other problem is if done wrong and these changes i suggest could make people not want to play them. personally i think that the best way to do it would be either something very similar to this or not at all. frankly im for it for the idea but i could see why i wouldn't like it at all. meaning it have to be done so perfectly that the immersion is much greater effect than the slight hindered game play. basically that i feel like im in the cold but feel the gameplay hasn't changed. im really on the edge about whether this cold should even effect gameplay.
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