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I tested this mutator for the first time yesterday and I need those sounds.
I know, but I wish I could somehow extract the audio files and replace the original ones for them.It only works if the server also has it uploaded.
I have think about the "hold breath/focus" feature of RO2.
IRL you become a smaller field of view when you close one eye. And normally everybody will close one eye when he aim with a weapon (iron sight) or when you focus soemthing your will close your eyelids a little bit. Right?
So RO2 have a totally wrong mechanic for focus objects or hold breath (because in vanilla RO2 you will zoom... okay, this will result in a smaller FoV, too , but IRL no object will become larger, just your FoV will become smaller, without any zoom effect) I
I have think about the "hold breath/focus" feature of RO2.
IRL you become a smaller field of view when you close one eye. And normally everybody will close one eye when he aim with a weapon (iron sight) or when you focus soemthing your will close your eyelids a little bit. Right?
So RO2 have a totally wrong mechanic for focus objects or hold breath (because in vanilla RO2 you will zoom... okay, this will result in a smaller FoV, too , but IRL no object will become larger, just your FoV will become smaller, without any zoom effect) I
I don't think it's necessary. When we, the real human players, focus our eyes on the ironsights of the weapon, we already reduce our FOV.
I've just realised there there is scoped AVT in slassic, without zoom sniper role become essential and scope very overpowered, it's kinda ballanced by lack of automatics (kinda) but on some maps it's very overpowered.
If anyone will ever play IOM on realism scoped AVT will become the weapon of choice.
There is, but Punkbuster wouldn't like that.I know, but I wish I could somehow extract the audio files and replace the original ones for them.
So it means Japanese machine gun won't have scope either? That's a shame, scope really made it more balanced compared to American.That was because the server was with disabled classic roles.Now they are enabled back.
Dont think so.I've been using RO1 sounds for this game for a long time now.Not a single PB issue.There is, but Punkbuster wouldn't like that.
I have think about the "hold breath/focus" feature of RO2.
IRL you become a smaller field of view when you close one eye. And normally everybody will close one eye when he aim with a weapon (iron sight) or when you focus soemthing your will close your eyelids a little bit. Right?
So RO2 have a totally wrong mechanic for focus objects or hold breath (because in vanilla RO2 you will zoom... okay, this will result in a smaller FoV, too , but IRL no object will become larger, just your FoV will become smaller, without any zoom effect) I
I do agree that the hold breath function can use some sort of down side, as right now you should just always hold breath.