RedStorm said:Urr, dude, fact is everybody starts frigging shitting their pants when a ~1500rpm MG-42 starts throwing its love into your face.
Based on what? Do you have anything to back that up?
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RedStorm said:Urr, dude, fact is everybody starts frigging shitting their pants when a ~1500rpm MG-42 starts throwing its love into your face.
Troels said:Based on what? Do you have anything to back that up?
k98Lemur said:I will pray everynight that hip-shooting has been removed, because it ruins the game. I want realism, not Quake 4.
Fear of death is involuntary. Yes, you can reduce fear, but you cannot eliminate it during the situation. However, I think physical suppression is better than mental suppression because it will work where you are actually aware of bullets flying e.g squinting when looking at the direction of the debris flying from cover.PsYcH0_Ch!cKeN said:Some of you might have. The rest of us would rather not have the game telling us how we're reacting.
Hipshooting is realistic! WWII and even modern troops use(d) hipshooting even on the move(although shoulder-unaimed is also used for modern troops). If you are complaining about getting killed by hipshots at a long range, then you are misinterpreting the distances in RO. The distance of the Spartakovka alley is 30m and only halfway in the alley have I ever seen anyone hipshooting. I do think the vectorized aiming radius/zone should be bigger when moving though, as it is more realistic. The ramboes you usually encounter are in CQC and those who try to rambo out in the opens usually get shot by those in cover anyways.k98Lemur said:I will pray everynight that hip-shooting has been removed, because it ruins the game. I want realism, not Quake 4.
Running out of breath is physical, whereas suppression stated in this topic is mental.DrGuppy said:So by that logic you should have unlimited stamina because you shouldn't have the game telling you when you're tired? I'm sorry but in real life people do not stick their heads out under heavy fire and calmly shoot other people with great accuracy. I've been firing an MG into a window too many times and there's always people who will stick their heads out and pick me off, because there is no penalty to their aim when bullets are whizzing past their head.
RedStorm said:Based on real life knowledge of my grandpa?
Again, got anything to back it up?RedStorm said:Urr, dude, fact is everybody starts frigging shitting their pants when a ~1500rpm MG-42 starts throwing its love into your face.
Troels said:Again, got anything to back it up?
Seriously, if you want to play a game where your every reaction is dictated to you by the game, go play Brothers in Arms or something.
I'm probably quoting 2ltben's old sig when I say this: RO is not Brothers In Arms: Road To Hill 30.
And as the Ace of the spades said: It's mental.
Agreed, however, that does not mean that he does not have the free will to do so. It should be the player's mental decision whether or not to stand up in that situation, just like it would be the soldiers decision.RedStorm said:Dude, saying a soldier's mental state has NOTHING to do with how he fights is just silly. His mental state is probably more important than his physical state. NO ONE in his right mind would pop up when an MG is firing right at the little crate he's hiding behind.
Well, if people pop up at me (I like playing machine-gunner) and only hit me 1 in a 100 times - then I'll be a happy MG-Bunny, cos I'll kill them the other 99 times. Well, unless they are smart enough to catch me reloading or relocating, obviously...Hyperion2010 said:Ultimately we may have to rely on the good will (and proper fear) of the players in RO not to be stupid and stand up to pop of a luck shot which will succede once in a hundred times.
[RO]Wilsonam said:Well, if people pop up at me (I like playing machine-gunner) and only hit me 1 in a 100 times - then I'll be a happy MG-Bunny, cos I'll kill them the other 99 times. Well, unless they are smart enough to catch me reloading or relocating, obviously...
Originally Posted by Hyperion2010
Ultimately we may have to rely on the good will (and proper fear) of the players in RO not to be stupid and stand up to pop of a luck shot which will succede once in a hundred times.
worluk said:people play that bad nowadays?
people will use anything that is possible. Though i never experienced a pop up "luck shot"
THG repo said:Poping up with a rifle is allready hard enough I dont think your method would stop it realisticly enough.
Hyperion2010 said:Luck as in getting to fire at the MGer before getting mowed dow. It honestly isnt that big a problem if they want to stand up and get killed, they just hurt their team. If they do hit the MGer well, good for them.