Make a custom server with the Action elements of Free Aim in IS off.
Problem solved.
It seems that is not possible atm.
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Make a custom server with the Action elements of Free Aim in IS off.
Problem solved.
I would LOVE for the sights to misalign due to shaking/breathing though. Everybody's far too accurate at the moment.
It seems that is not possible atm.
Seconded.
And what you're not understanding is that you have two eyeballs.... one is your dominate eye which you are focusing on and aiming with, and your other eye (if you keep it open) is what gathers the surrounding area.
Focus on this word:
FLAPJACKS!!!
^ As you focus on this word with both of your eyes open, turn your head slightly to the left and then the right..... does your view remain consistent? Do you not notice that as you turn your head a little bit you gain a bit more information from one side and lose a bit on the other... AND that your focused view does not remain centred???
Now this is focusing on a stationary object while turning your head.... now imagine yourself focusing on a moving object with your head remaining stationary and just move your eyes and following your eyes slightly with a weapon in your hand.
You can do this by sticking your finger up in the air, focusing on it, and then moving it a bit while keeping your head still.
I don't dispute the first part of the above, and it is indeed what RO2 is trying to replicate, especially with the depth of field..... but wildly moving their gun around?
The free aim in iron sights is a difference of an inch or a few CM's before the whole view begins to pan..... again, it's not like the iron sights hit near the edge of your screen before you start to pan your whole view.
You're exaggerating and it's not helping you win this argument.
No, it's not... and if you can't figure it out by now, you never will.
^ And there's your problem with understanding this whole topic of free aim with iron sights.
If you are aiming with only one eye open, then yes.... free aim with iron sights makes no sense because you're giving yourself a Pirate Complex by limiting your view having one eye closed.... if you are used to aiming with both eyes open, such as myself, then it makes perfect sense to have free aim in the game with iron sights up.
And another thing you don't seem to grasp.
Looking without focusing on anything gives you a wider angle of view, but when you decide to focus on a specific object, the details of that object become clearer and more defined. Within RO2, the scale of everything is smaller than it would be in real life in order to fit everything on the screen you would normally see without focusing on something. If you decide to focus on some small target off in the distance in this same view, you're just going to see the same amount of pixels (limitation of the monitor's display) The Focus/Zoom feature is to bring things in that area you are looking at into more of a 1:1 scale in which you would typically see in real life, thus more detail showing (larger) as the surrounding details on your screen diminish.
Look at your weapon being held on screen when you are not focused and tell me that weapon is as large as it would be in real life (It isn't.)
Now when you focus in the game, that weapon in the corner of the screen is far more closer to the size it would be in real life.
Then don't pretend that you know what's being talked about. That's not meant as an insult at all, but when we're all talking about one thing and you reply with something that's completely different and has either no relation to what's being talked about or just completely misses the mark, then you don't know what's being talked about.
I can't explain it any more simpler than I already have... if you can't figure it out by now, you never will.
Make a custom server with the Action elements of Free Aim in IS off.
Problem solved.
DeltaGun said:I don't see why anyone would like "free-aim".
It's incredibly unrealistic when Aiming Down Sight and you can just imagine yout character-dude drooling on himself while moving the weapon around randomly without actually looking down the sight.
Its like everyone in the game has cerebral palsy. "Realism" ... yeah.
A big NO on the vote for me, lol.
Palsy? No. They're more like asperger kids who learned everything there is to know about dinosaurs and won't ever shut the **** up about them.