Here's some shaky cam footage with a dudes head in the way of the screen better than nothing I suppose.
Yeah not overly helpfull, it didn't show us anything special, nothing that hasen't been a standard for FPSRPG's for a long time now (conversation tree's, multiple ways to get what you need, NPC's standing about that you can have limited interaction with, all of that), so i guess there's only 3 things we've learned from this:
It IS an FPSRPG, and thankfully, not just an action game.
There's a cover system apparently, which i'm not sure is a good thing.. here's hoping the game takes after Deus-Ex and NOT Invisible War in it's features and options.
Non-Lethal takedowns seem to be an option (well, i'm assuming the guy he punched and dragged away lived).
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