Can we please get some word on this? Why aren't team colors associated with the players? It really bothers me trying to read that thin white text and not seeing at a glance whether it is friendly or not. Red and Greenish/blue was awesome contrasting colors in Ostfront that helped you pay attention to what was the enemy taunts or friendly commands.
We already have the font and text we should use in the Allies and Axis reinforcement count, why not just apply that to the chat? It worked great in RO1
We already have the font and text we should use in the Allies and Axis reinforcement count, why not just apply that to the chat? It worked great in RO1
Last edited: