suppressive in DH sucks, because it doesn't make you fear the bullets, it makes you go: **** this ****, aim!, come on aim! you mother****er.... which is a very different feeling from fear or caution, is just plain and simple frustration of fighting against the game mechanics. I can't stand DH
:IS2::IS2::IS2:
This. The suppression system in DH is awful.
I was playing RO two days ago as an MG42 gunner. When I was shooting over the castle walls on Kakasus (spelling), the enemies ducked and stopped shooting back.
Suppression works in RO. In every RO game I play, you'll see that when people get shot at, they will often duck and stay in cover.
In DH, it turns into a who shot at who first fest.
An over the top suppression effect will never work in a quick spawn based game (like RO).
Currently the screen blurs but its not really effective in stopping someone from firing back with pinpoint accuracy.
Wish I kept that article now.
If you want, you can google it. About a USMC (or US Army?) marksmen in Afghanistan (or possibly in Iraq).
As he was being shot at, with bullets going past and hitting within feet of him, he still managed to kill 21 enemies.
So yes, you should have some chance at returning fire, even if an enemy is shooting at you.
In RO, when you are being shot at, it becomes much harder to hit a moving target.