Hey all,
I was thinking about making a rather large map, and I was wondering (knowing nothing about unrealscript etc.) if it was possible to make a property under ZombieVolume that would set the maximum distance it could be from the player in order to spawn zeds?
Cheers,
Diend
I was thinking about making a rather large map, and I was wondering (knowing nothing about unrealscript etc.) if it was possible to make a property under ZombieVolume that would set the maximum distance it could be from the player in order to spawn zeds?
Cheers,
Diend