No, Brother in Arms got trashed because it is BORING. It is a scripted shooting gallery but instead of ducks floating by it is Germans. You get by the tougher objectives by playing the same three minutes over and over until you learn which window to aim at in what order. ZZzzzz
It SOUNDED great, as the scenery was highly researched and looks like the actual streets and houses, etc. The events were very similar to real life experiences, down to coming in when they enemy was sitting down to dinner or where an mg emplacement was. But the AI is still soulless robots.
Also the ENTIRE game is based on two things only - laying down suppressing fire and then moving around to attack from the flank. Every scenario, every map, all the time. The enemy AI even calls out "Flank them" in German so you know when they are going to do the same to you.
The big whoop de doo special effect is a freeze and zoom out feature, so it looks like a modern documentary showing you the positions of both sides, so you can better plan your flanking move. This becomes boring after like the second attempt.
The multiplayer allows two people per side to play along with bots.
All the tie ins to the History Channel TV shows in the world couldn't change the fact the game was boring. COD was much more entertaining in single player and in multiplayer well no comparison. Only RO has better multiplayer than MOH and with the right realism mods COD is very close.