There seem to be 2 kind of ppl when it comes to 3D voip; Those that think that it is a good addition and those that haven't tried it
RO1's local voice chat was not 3D afaik, and it stopped working after 33rd player joined the server anyways, so no one used it.
A huge topic about 3d voip in the suggestion sub-forum:
http://forums.tripwireinteractive.com/showthread.php?t=49446[url]http://forums.tripwireinteractive.com/showthread.php?t=49446[/URL]
Hockeywarrior pretty much explained in the #6th post how the feature was (with erroneous logic) belittled by TWI and shunted away as just a "pet feature" from another game that isn't RO2. No one from TWI has so far responded to this valid critic of their dismissing the feature with faulty rationale. I doubt they ever will.
It was said about million times that no matter which and how they implement the voip to the game, ppl will always circumvent the system by using 3rd party comms, always. I would argue that adding a 3D voip on top of existing channels would actually diminish the use of 3rd party comms.
Anyway, few important things that has to be looked into if 3D voip is included in the game;
1) There must be a easier and fast way to identify and mute the spammers. This is really, really important.
2) Server side option to make the 3D voip team specific.
This may sound unrealistic but it is just a matter of time when frustrated teenagers will use the channel to nothing but insult the enemy players.
I would like to emphasize that 3D voip will not make the game superduper teamwork oriented and it will not be the best feature ever and savior of all mankind but it sure would bring some more immersion to the game and help out on the teamwork aspect, if and only if implemented correctly and with appropriate options (muting etc.). If it is implemented like the current squad system (not thought thru), it will most likely do more harm than good.
Personally I would place my bets on the non-TWI-related mod teams to implement 3D voip.
Ps. expect this topic to be locked in no time.