Is it hard to implement? Is it against some RO principle? Because in my eyes it would improve the teamplay IMMENSELY on pub servers. I know this has been suggested several times, but now that the game's out we have a better view on how such feature would be in-game.
It's completely different hearing someone saying "follow me" or "enemy over there" on global VOIP than on 3D VOIP (yeah I know there's the voice commands, but nobody really pays attention to them or take them seriously). Hearing that coming out of the other guy's avatar is something that encourages you to stick together. It's not necessary to remove global team VOIP to implement 3D VOIP, but only having the option to use 3D would already be great. When larger maps are out, it could be vital for a good team coordination.
It's completely different hearing someone saying "follow me" or "enemy over there" on global VOIP than on 3D VOIP (yeah I know there's the voice commands, but nobody really pays attention to them or take them seriously). Hearing that coming out of the other guy's avatar is something that encourages you to stick together. It's not necessary to remove global team VOIP to implement 3D VOIP, but only having the option to use 3D would already be great. When larger maps are out, it could be vital for a good team coordination.