Why is the game size so big and the developers don't do anything about it?

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In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
Game sizes vary greatly, but the biggest resource use for most games is in the art, such as: Model, textures, geometry for maps, etc.

These things are compressed in the client builds that players use, in the dev builds where they are not compressed the sizes are much greater and the games can be a hundred and 50 + gigs where the release versions are about 1/3rd of that.