• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

What your choice of class says about you:

(DISCLAIMER: this is a joke; treat it as such)

Rifleman: you have a slow computer and/or internet connection.

Elite Rifleman: you like to pretend to have skill, but still have the ability to spam bullets in panic.

Assault/Elite Assault: you make up for your lack of skill with rounds per minute.

Machinegunner: you believe you are John Rambo. (Also, you make up for your lack of skill with rounds per minute).

Marksman: you think you
 
Last edited:
And now for perspective of someone looking at allied player class selections.

Rifleman: Fellow frontline cannon fodder. Let him run in first though.

Elite Rifleman: That guy that just missed the Assault class on the selection spam. Either sits back from afar with the rifle, or gets up close and spams it more than assault classes.

Assault/Elite Assault: MKB dick with a top PC and SSD just for the purposes of grabbing the class. Scapegoat him for not clearing the enemy assaults.

Machinegunner: The poor guy who's got more ammo than time left to live. Be sure to cover his line of fire.

Marksman: See Assault. Buttsmack the bugger to show him you're more deserving of the weapon too.

Squad Leader: The masochist who loves the team scapegoating him.

Commander: The masochist who loves getting kicked when his team runs into Arty.

Engineer: Friendly chap who drops presents for everyone. Crowd the presents.

Antitank: Leave the poor bugger alone. He's having a hard enough time as it is.

Tank Crewman: That guy who's afraid of a bit of rifle fire. Be sure to make the tank crew enjoys a very loud reverb from you buttsmacking and firing upon the exterior in the spawn. He will thank you for it.

Tank Commander: See Crewman.
 
Upvote 0
Squad Leader: That guy who enjoys being a mother to other players, and pooping them out in combat.

Engineer: That guy with titanium carbide balls who usually explodes without warning.

Assault: The guy who complains about MKb being overpowered on this board, then uses it in-game because he mistakenly believes it to be the most powerful weapon.

Commander: That guy who enjoys looking at things through binoculars, or who wanted a sub machinegun but couldn't get assault before it filled.

Rifleman: A casual player who will shortly uninstall the game after realizing how long it takes to reload compared to the tacicool assault weapons in his choice FPS.

Elite Rifleman: The most badass hero of the entire team who picks you off across the map and double-taps SMG/AR users at close range before they can react.
 
Last edited:
Upvote 0
MG - Thankfully idiots find this class too boring so the best players can use it

Squad Leader - Don't play this class unless you understand the concept of smoke and being a mobile spawnpoint. Sadly many think it's just another assault slot, albeit with useless items such as binoculars and smoke grenades.

Marksman - 95% of the time used by idiots, why do they always have the fast computers to get it?

Rifleman - What you'll be playing as if you look away from the class selection screen for a second
 
Upvote 0
Fixed for you:


Rifleman:
You have a slow computer and/or internet connection/ you like rifles soooooo much


Elite Rifleman: Was the best thing after Assault class was full.

Assault/Elite Assault: Jackpot! Time to hit left mousebutton and run to the front.

Machinegunner: You are John Rambo. You dont like to run around much and like the sound of it!

Marksman: THANK YOU MOMMY FOR GOOD COMPUTA. Time to run around and snipe on the move!

Squad Leader: Fulltime daddy.

Commander: Fulltime mummy that gets slapped if there are no sandwhic- arty shots to be had.

Engineer: You are Santa's little helper.

Antitank: Damn, slow PC and you hate rifles. Oh god, atleast you can take a pistol

Tank Crewman: Time to relax and sit back in your MG spot. Or sneak up and try to get into commanders hatch!

Tank Commander: Damn you forgot to say no to human teammates!
 
Upvote 0
Rifleman : Because nothing is more satisfying in this game than using a single bullet to drop a guy running 150 meters away from you.

Marksman : Because sometimes you remind yourself the movie Enemy at the Gates and think it will be really nice to do the same and put your five bullets into five different nmes making a kill with each of them.

Machinegunner : Because you always wondered how John Rambo had performed during WW2 if he was there.

Antitank : Because there is nothing better than thinking at the enemy ****ting his pants when he see the guy standing next to him having his head or arms removed by a bullet ( or because killing 3 guys with a single bullet is damn epic :p )

Commander : Because you always liked fireworks when you was a kid and your mom did not let you play with them ( or because you love to make many kills and points while staying miles away from the action field :p )

:D
 
Last edited:
Upvote 0
Anti-tank: You don't understand why it's called that, TWI is obviously pretty stupid. Oh well, you're a sniper in every other game, why not in this one?

But why do they give the sniper class such annoying grenades?? You can hardly throw them at all and the satchel doesn't even work like a claymore, it just explodes on a timer!
 
Upvote 0
Assault / Elite Assault:
While the rest of your team camps outside of the objective, plinking enemies off, you actually head into the objective and clear a path & making it safe for the rest of your passive team to run in for a quick and easy 10+ points.... then they complain about you being a noob who just runs & guns.

Elite Riflemen:
You don't like camping & don't like getting chewed up in close quarters combat like a rifleman.... and you don't like being made fun of for picking the Assault Class, so you pick this class instead.... You're still a Run & Gunner though, nobody's fooled.

Rifleman:
You think you're so special don't you? You pick the Rifleman because it's more challenging to use a rail gun to head shot a guy in a trench from 200+ metres away with one round and insta-kill someone with your magic bayonet no matter where you hit them.... you think all the other classes are too easy and are for noobs with no skill as you point & click people to death with ease of your uber accurate rail gun.

Engineer:
You like to focus on points for yourself. While you spam your SMG to drop tonnes of players, you're also nowhere near any of the objectives because you prefer to treasure hunt on your map for all the objects you can blow up. You run to one end of the map to blow one object up, then run to the other end of the map for the next.... then you run back to an ammo cache to reload, and repeat.... by the time you take out 4 objects, you're oblivious to the fact that your team is seconds away from losing.... or winning, either way it doesn't matter to you.

Anti-Tank Class: Two Types of Players
Type A - You're new to the game and think "Cool, I got this huge gun to blow up tanks!" and run off to a nice little spot on the map to wait for a tank to show up. If it ever does, you fire away at it over and over again, thinking you're doing something worthwhile, but you're over 200m away from it and doing nothing but allowing the tank to narrow down on your position and getting yourself killed. You then think you can use it to kill enemy soldiers, but keep missing because the Client Hit Detection is screwed up for the AT Rifle and only useful for targeting tanks..... oh wait, no it's not.

Type B - You've been around for a bit now and learned some harsh lessons. You drop your AT Rifle so you can run around faster and for longer because it's useless and instead, you run around with your pistol like a useless ticket killer waiting for an enemy's bullet to strike you in the head while you chase after speeding tanks with your AT Grenades.... you also take a page from the Engineer's book and wander off to look for destructible objects on your treasure map.

Machine Gunner:
You have a big gun with lots of bullets. You're a big man now. You like to run into buildings with guns blazing, trying to kill anything in there that moves.... if it's an enemy in another room, that's ok... you can just spam the wall until a few enemies drop. Other times, you will take a page from the Marksman's book and camp way outside of objectives or near team mates, but that's ok, because you still have a better chance of taking down more enemies than the Marksman because you can spam bullets in the general direction of the enemies and take out twice as many. When you are killed in your camping spot, you have a problem with learning from past mistakes and just plop yourself right back in the same spot, only to be killed again and again by the same guy who killed you the first and second and third time.... chances are, it's another camping MG or Marksman.

Marksman:
OoooOOooo.... Look at you, you were quick enough to snatch up this class before everybody else. Now you can run off away from the objectives and the rest of your team to look for some camping position where you can plink off one enemy soldier every 2 minutes, all the while thinking to yourself "Man I'm so cool".... when the round ends, you soon realize that you're at the bottom of the score board, just below the Engineer and AT Class guys.

Tank Crewmember:
The Tank Crewmember is an illusive species that even David Attenborough has trouble spotting. Every so often you can spot one in its natural habitat (The Battlefield) when they hear the mating call of a clan member or Steam buddy who already made a nest inside a tank. Unfortunately, this Species is more useless than your typical AI Tank Bot and usually ends up killing both inside their nest.

Tank Commander:
You don't care about leveling up or weapon progression, you just want to gain the most amount of points for yourself above the Engineer's own desires of points. You're afraid of bullets and dying a lot, so you stay inside the safety of your nest with only the threat of your three natural predators: Soldiers with Satchels, Commanders with Arty and other Tanks. If another tank crosses your path, the rest of the game vanishes and all you can focus on is that other tank for the remainder of the match.... like a dog and a car window.

Squad Leader: Two Types of Players
Type A - You're new to the game and see a class with a fancy gun. You run off like you're an Assault class, mowing everything down in your path while ignoring your spawning abilities for your team or that you can toss some smoke to help them.

Type B - You've been around a while and have been b*tched at too many times by team mates, so you take the extreme opposite set of tactics by staying outside of objectives and hiding in some hole for your team to spawn on.... you also pop that smoke to help your team, but you drop it right on top of your location, so the enemy knows you and the rest of your team that's spawning are right there, ready to be all mowed down the moment they take two steps forward.

Commander: Two Types of Players
Type A - You're new to the game and see a class with a fancy gun. You run off like you're an Assault class, mowing everything down in your path while ignoring your ability to force spawn players, use recon and drop arty.

Type B - You've been around a while and have been b*tched at too many times by team mates, so you take the extreme opposite set of tactics and hide way back away from any fighting and camp by a radio hoping for someone to mark arty for you while you just spam the recon button and force respawn... completely ignoring the fact that you still have that fancy gun, two smoke grenades, more capping ability than regular soldiers and there's many other radios on the map besides the one near your original spawn.




Did I miss any? :cool:
 
Last edited:
Upvote 0
If the marksman class is so bad then why everybody complain that its taken before any other class? If it was a bad class no one would play it just like the AT class. The marksman is very powerful class if its played right. Especially on some maps like Spartanovka.

I don't think anyone is implying it is bad, just most of the time bad PLAYERS are using it and essentially wasting the potential of the class, thus the references to fast computers etc
 
Upvote 0
I don't think anyone is implying it is bad, just most of the time bad PLAYERS are using it and essentially wasting the potential of the class, thus the references to fast computers etc

for some strange reason though, I often get hold of it on univermag and I never waste an opportunity to use it to pick off supporting/reinforcing troops :p
 
Upvote 0