It might be slightly more run and gun than ost... but nothing like all the other ww2 fps out there.
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There is a tread about what we are most of all looking forward to in HoS. In this one you should tell what in HoS you are most worried will make the game less pleasurable. Cause new features are scary.
I will begin.
I'm worried the zoom will destroy some of the immersion, something that for me is most attracting with Ost is how easy it is to almost dream away into it the same way you do when reading a good book.
Please continue, you are allowed to cheer each-other up.
I think one part of the problem came from the fact that "engagement range" in ROost was closer than it was in reality, due to the lack of weapon zoom (as weird as it sounds) that resulted in objects appearing 2x smaller than they would in real life. And grenades are short ranged weapons.Only little thing I could be 'worried' about is that they did not adress the nadespamming.
I'm worried that it will be too realistic and not fun to play gameplay wise, like arma2. And ofc that it wont sell as much as it deserves.
Just have to wait and see.
Every change in the game's mechanics apparently comes from real-world testing (i.e. increased run/sprint speed; weapon zoom and side-of-the-screen "indicators" to simulate real-life field of view; reduced upward kick on smgs; faster reload time on some weapons; more in-depth hit boxes where you can actually shoot different organs for a different effect, such as internal bleeding; morale system (not much info on that); adjustable sights and scopes, etc.)
As for "unrealistic" implements, such as the recon plane (which can't spot units it doesn't see, such as those hiding in a building) and friendly spotting system (apparently only works in your immediate area), they can all be turn off by a server admin and are turned off by default on the "realistic" server setting, iirc.
I think JoMac is here to make friends.
Well, he's certainly on the right path... but in the opposite direction.I think JoMac is here to make friends.
I'm worried that XPlay will review it
I'm worried that it will not sell as much as it deserves. :IS2:
The best suppression system is called penetration anyways and even rewards the better shooter, while suppression just rewards the better spammer.
Looks like most peoples biggest fear is confirmed, Gibson said in the bash and slash podcast 2 days ago that it'll be released 'next year', so I guess we're looking at a 2012 release.
Like it or not, "spam" is the main point of support weapons like the LMG and cornerstone of fire and maneuver tactics, not just marksmanship. I remember this BS accusation of "spam" when I played AA 2.xx, where I was kicked from servers for using the M249 in the manner advised by the in-game training.