I know we're out of beta, technically, but I was playing today when I came across a few weapons on the ground. Trying to pick up a grenade, I first picked up a pistol followed by a rifle and Finally the grenade I was wanting. The rifle and pistol added a ton of weight and left me moving sluggish only to promptly die ~10 seconds later when out of stamina.
This prompted my memory to a video of the beta, where a new pickup system was toted as a special feature of ro2, but is now inexplicably missing. I thought it was a good idea, so I'm just curious where it might have gone and if/when we may see it implemented? Is it faster to simply pickup whatever is in front of you an struggle through 1 or 2 things before getting what you wanted?
Red Orchestra 2 : Heroes of Stalingrad GDC '11 HD (Part 2) - YouTube Skip to 1:57 to see what I mean.
This prompted my memory to a video of the beta, where a new pickup system was toted as a special feature of ro2, but is now inexplicably missing. I thought it was a good idea, so I'm just curious where it might have gone and if/when we may see it implemented? Is it faster to simply pickup whatever is in front of you an struggle through 1 or 2 things before getting what you wanted?
Red Orchestra 2 : Heroes of Stalingrad GDC '11 HD (Part 2) - YouTube Skip to 1:57 to see what I mean.