So I am working on my first map for the game. Problem is when I go to test it, the wave doesn't start. It stays at 0/7. I have spawn volumes, pathnodes, and a trader. Any idea whats going on? Any help will be greatly appreciated.
Only from editor. Still havent figured out how to get it in the game. Yes I did check that, its set for the survival, even in the PIE field. What else could it be?Are you loading it from the game or playing it from the editor?
Check your World Properties -> Game Type -> Default Game Type
should be KFGameInfo_Survival
Wow, thats lame. How do I get it into the game for testing purposes? I tried yesterday but I still only saw the 4 base maps.You can't play it from the editor.
Thats where I've been saving my maps actually. Still isn't showing up in-game. UE3 is so damn confusing.Copy the map to your maps folder. Make sure its file name is prefixed with "KF-"
Assuming you are not saving your map somewhere else, I think it'll be located in: Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC
Not entirely sure since I save my files elsewhere.
Alright thanks. Will give this a try when I get home and report back if I still have problems.do what i'm telling you to do...
This is the correct location to make your map playable in game,
-Documents\ MyGames\ KillingFloor2\ KFGame\ Published\ BrewedPC\ Maps
-create a folder "Maps" in BrewedPC
Save/Build your work from there
the editor is kinda broken it doesn't let us test the gametype via the editor,
work on your map save/build then open the client KillingFloor2 to test your map with a working gametype and keep your editor open if you wish in the background that's what i do saves time.
But make sure in the worldproperties/worldinfo you have the gametype enabled.
Moving the map should not be the practice, maps your working on should be in the folder unpublished and cooked maps in published. Each time you cook/publish it overwrites the current one so you always play the revised edition.
Easiest way is to just cook the map (takes no time my London map is 290mb and takes about 15seconds to publish) then open kf2 and play it will put in the published folder auto when cooking.
Also IF you use any custom packages at any point it will get confusing moving all the folders.