[V1103 Beta1] Hellmark Station bugs

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s5yn3t

Grizzled Veteran
Sep 20, 2015
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1. Invisible curb sticking out in the middle of the ground

2. 2 spawn points where last zed gets stuck

Sorry couldn't record this spot, as at that time i played with toaster ini settings.
The dark spawn room is in this area where that purple glowing structure is located, near the obelisk.
VbV3jME.png

IFtJmDY.png
 
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Yoshiro

In Soviet Russia, Yoshiro is a cake
Staff member
Oct 10, 2005
13,176
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I believe 2 is a dupe of one we already have, but making sure the first gets in system, thanks.
 

Jorge González (RogerFK)

FNG / Fresh Meat
Mar 1, 2019
3
0
1
You'll need to aim from this direction and shoot with a long range weapon or your pistol to get a Zed stuck of here. Sorry, I killed the zed and I wasn't recording... I hope this is enough, maybe someone can provide a better pictureSpot where a zed got locked.jpg
 

Jorge González (RogerFK)

FNG / Fresh Meat
Mar 1, 2019
3
0
1
Yet another spawn broken for these poor fellas. Seems to only happen with them. (Cysts)
Also, this entire room seems weird when it comes to path tracing, I've seen a Bloat get stuck at the door on my right.
Another dude stuck.jpg
 

Humam2104

Active member
Jul 1, 2020
359
72
28
More Bugs:
Hellmark Station (AI Bloat Wrong Path to Player)
 
Last edited:

s5yn3t

Grizzled Veteran
Sep 20, 2015
2,539
363
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Also.
On survival version of the map, the trader is voiced by Patriarch and his Endless lines.... was that intentional or a bug?
 
Last edited:

HazardousMonkey

pew pew
Mar 30, 2015
15
1
3
Large groups of zeds are commonly having trouble pathing off of these roofs from these path nodes, usually getting stuck in a group of 5-10. I imagine it's related to Zeds getting stuck in the train station due to extremely steep path node connections. Adding CheckPoint triggers up there also seems like a cool idea.
- BugItGo -12504.9678 -8025.6743 1701.7479 4805 19860 0

Crawlers can also never escape their spawn on the first floor due to a slightly too small doorway. Increasing the height even a little bit solves the problem.
- BugItGo -10715.1934 -14426.0449 1000.5206 1206 106849 0

Zeds get stuck here, similarly steep path node connections.
- BugItGo -8675.7930 -16837.2871 1137.1500 6268 83046 0

A single BlockingVolume prevents zeds from leaving this doorway.
- BugItGo -14371.6064 -8915.9717 1697.1500 553 44192 0
 
Last edited:
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EmperShadows

FNG / Fresh Meat
Jul 9, 2020
1
0
1
The zeds got stuck a couple times
and the items server status kinda not working i got that message 2 times and the bars did not change
 

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Barot8

Active member
Feb 4, 2010
326
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I've had the same issue as EmperShadows with zed spawns in the first attachment getting stuck multiple times. There's also a spawn that looks like elevator doors with a reddish hue where I've had clots spawn but not be able to move out of the area. Will try to screen cap it for future.
 

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s5yn3t

Grizzled Veteran
Sep 20, 2015
2,539
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To help with reporting locations:

You can use the bugit command to find the exact location of where you are standing in game. You hit F3 and type bugit followed by a short description so you can find the right one. It will also take a screenshot in BMP. You can find the location it sends the file to in your mydocs, Killing Floor 2 folder. There should be a "screenshots" folder. Within that are any of the bugits you have done. They contain a text file and the one that we need is the "bugitgo" one.
(ex: BugItGo 4593.0586 -6296.5225 880.1762 -2500 -29420 0)
 
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Barot8

Active member
Feb 4, 2010
326
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"
s5yn3t
Yesterday at 1:21 AM

To help with reporting locations:

You can use the bugit command to find the exact location of where you are standing in game. You hit F3 and type bugit followed by a short description so you can find the right one. It will also take a screenshot in BMP. You can find the location it sends the file to in your mydocs, Killing Floor 2 folder. There should be a "screenshots" folder. Within that are any of the bugits you have done. They contain a text file and the one that we need is the "bugitgo" one.
(ex: BugItGo 4593.0586 -6296.5225 880.1762 -2500 -29420 0)
"


Thank you! This is great to know!