I have always been a fan of unbalanced games. This could be done with some maps:
One side has tank support, the other side has to defend only with infantry and (if this will ever happen) AT guns.
An example:
Late war somewhere in Poland or eastern Germany
Russia: 3 T34 + Infantry
Germany: Infantry in trenches and small holes (or ">" shaped 1-man-trenches).
This would require more AT weapons for infantry like magnetic hollowcharge mines, multihead grenades and molotov cocktails. A first defense line could be manned with not-respawning AT-guns (again, if they would be added).
There could also be maps that have a defending team that is limited to 2/3 of the strength of the assaulting team.
I'd love to see some of this instead of the rather balanced maps we have now (every tank has a counter-tank on the other side...)
One side has tank support, the other side has to defend only with infantry and (if this will ever happen) AT guns.
An example:
Late war somewhere in Poland or eastern Germany
Russia: 3 T34 + Infantry
Germany: Infantry in trenches and small holes (or ">" shaped 1-man-trenches).
This would require more AT weapons for infantry like magnetic hollowcharge mines, multihead grenades and molotov cocktails. A first defense line could be manned with not-respawning AT-guns (again, if they would be added).
There could also be maps that have a defending team that is limited to 2/3 of the strength of the assaulting team.
I'd love to see some of this instead of the rather balanced maps we have now (every tank has a counter-tank on the other side...)