What do you guys think of non-American flamethrowers?
I already got some progress on the Japanese one.
I already got some progress on the Japanese one.
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Could you perhaps give Japanese flamethrowers on Saipan?In a Steam mod or what everI don't know what you guys are talking about, but this is completely separate.
And yeah, it needs to be attached to a map. Won't work otherwise.
class ROWeap_PPD40_SMG extends ROProjectileWeapon
abstract;
simulated function PostBeginPlay()
{
super.PostBeginPlay();
if(WorldInfo.NetMode != NM_DedicatedServer)
{
AddTextures(ROHUD(GetALocalPlayerController().myHUD).WeaponWidget);
AddTextures(ROHUD(GetALocalPlayerController().myHUD).InventoryWidget);
}
}
simulated function AddTextures(ROHUDWidget iWidget)
{
local ROWeaponUV wWeaponUV;
if(iWidget != none && iWidget.WeaponUVs.Find('WeaponClass', 'ROWeap_PPD40_SMG') < 0)
{
wWeaponUV.WeaponClass = 'ROWeap_PPD40_SMG';
wWeaponUV.WeaponTexture=Texture2D'WP_Sov_PPD40.Materials.ui_hud_weaponselect_PPD40';
wWeaponUV.ClipTexture=Texture2D'ui_textures.HUD.Ammo.ui_hud_ammo_ppsh_ammo';
iWidget.WeaponUVs.AddItem(wWeaponUV);
}
}
`define RSRI_RSRoleInfoAxisFlamethrower 8
ClassIndex=`RSRI_RSRoleInfoAxisFlamethrower
AxisIJARoleContentClasses(`RSRI_RSRoleInfoAxisFlamethrower)=(LevelContentClasses=("JapaneseFlamethrower.RSAxisPawnIJALevel1Flamethrower","JapaneseFlamethrower.RSAxisPawnIJALevel2Flamethrower","JapaneseFlamethrower.RSAxisPawnIJALevel3Flamethrower","JapaneseFlamethrower.RSAxisPawnIJALevel4Flamethrower","JapaneseFlamethrower.RSAxisPawnIJALevel5Flamethrower","JapaneseFlamethrower.RSAxisPawnIJALevel6Flamethrower"))
Well it took two weeks, but I FINALLY figured out how to make it work.